Lines Matching refs:ANIMATE
188 /** Amount of time (in milliseconds) to animate the dim surface from one
193 /** Amount of time (in milliseconds) to animate the fade-in-out transition for
2628 // frozen, there is no reason to animate and it can cause strange
2714 // frozen, there is no reason to animate and it can cause strange
7507 // This guy is going to animate, but not yet. For now count
7509 // when it is really time to animate, this will be set to
7758 public static final int ANIMATE = 4;
7846 case ANIMATE: {
8628 // Assume we will need to animate. If
8982 // is going away. This may be simple -- just animate
9706 mH.sendMessageDelayed(mH.obtainMessage(H.ANIMATE), delay);
10551 // If the display is frozen, there is no reason to animate.