Lines Matching refs:GL_TEXTURE_2D
248 glBindTexture(GL_TEXTURE_2D, mWormholeTexName);
249 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
250 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
251 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
252 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
253 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 2, 2, 0,
930 glEnable(GL_TEXTURE_2D);
931 glBindTexture(GL_TEXTURE_2D, mWormholeTexName);
1574 glBindTexture(GL_TEXTURE_2D, tname);
1575 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
1581 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB,
1589 GL_COLOR_ATTACHMENT0_OES, GL_TEXTURE_2D, tname, 0);
1636 glEnable(GL_TEXTURE_2D);
1637 glBindTexture(GL_TEXTURE_2D, tname);
1639 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
1640 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1712 glEnable(GL_TEXTURE_2D);
1730 glDisable(GL_TEXTURE_2D);
1739 glDisable(GL_TEXTURE_2D);
1784 glEnable(GL_TEXTURE_2D);
1785 glBindTexture(GL_TEXTURE_2D, tname);
1787 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
1788 glTexParameterx(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
1850 glDisable(GL_TEXTURE_2D);
1874 glEnable(GL_TEXTURE_2D);