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Searched
defs:GL_SHADER_SOURCE_LENGTH
(Results
1 - 12
of
12
) sorted by null
/development/ndk/platforms/android-5/include/GLES2/
gl2.h
410
#define
GL_SHADER_SOURCE_LENGTH
0x8B88
/frameworks/base/opengl/include/GLES2/
gl2.h
411
#define
GL_SHADER_SOURCE_LENGTH
0x8B88
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
410
#define
GL_SHADER_SOURCE_LENGTH
0x8B88
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h
410
#define
GL_SHADER_SOURCE_LENGTH
0x8B88
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h
410
#define
GL_SHADER_SOURCE_LENGTH
0x8B88
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h
410
#define
GL_SHADER_SOURCE_LENGTH
0x8B88
/frameworks/base/opengl/java/android/opengl/
GLES20.java
283
public static final int
GL_SHADER_SOURCE_LENGTH
= 0x8B88;
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/external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h
503
#define
GL_SHADER_SOURCE_LENGTH
0x8B88
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/prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h
503
#define
GL_SHADER_SOURCE_LENGTH
0x8B88
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...]
/prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h
503
#define
GL_SHADER_SOURCE_LENGTH
0x8B88
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...]
/prebuilt/windows/sdl/include/SDL/
SDL_opengl.h
503
#define
GL_SHADER_SOURCE_LENGTH
0x8B88
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all
...]
/prebuilt/sdk/8/
android.jar
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