1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Library General Public 7 License as published by the Free Software Foundation; either 8 version 2 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Library General Public License for more details. 14 15 You should have received a copy of the GNU Library General Public 16 License along with this library; if not, write to the Free 17 Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 18 19 Sam Lantinga 20 slouken (at) libsdl.org 21 22 This file based on Apple sample code. We haven't changed the file name, 23 so if you want to see the original search for it on apple.com/developer 24 */ 25 #include "SDL_config.h" 26 27 /*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 28 AudioFilePlayer.cpp 29 */ 30 #include "AudioFilePlayer.h" 31 32 /* 33 void ThrowResult (OSStatus result, const char* str) 34 { 35 SDL_SetError ("Error: %s %d", str, result); 36 throw result; 37 } 38 */ 39 40 #if DEBUG 41 static void PrintStreamDesc (AudioStreamBasicDescription *inDesc) 42 { 43 if (!inDesc) { 44 printf ("Can't print a NULL desc!\n"); 45 return; 46 } 47 48 printf ("- - - - - - - - - - - - - - - - - - - -\n"); 49 printf (" Sample Rate:%f\n", inDesc->mSampleRate); 50 printf (" Format ID:%s\n", (char*)&inDesc->mFormatID); 51 printf (" Format Flags:%lX\n", inDesc->mFormatFlags); 52 printf (" Bytes per Packet:%ld\n", inDesc->mBytesPerPacket); 53 printf (" Frames per Packet:%ld\n", inDesc->mFramesPerPacket); 54 printf (" Bytes per Frame:%ld\n", inDesc->mBytesPerFrame); 55 printf (" Channels per Frame:%ld\n", inDesc->mChannelsPerFrame); 56 printf (" Bits per Channel:%ld\n", inDesc->mBitsPerChannel); 57 printf ("- - - - - - - - - - - - - - - - - - - -\n"); 58 } 59 #endif 60 61 62 static int AudioFilePlayer_SetDestination (AudioFilePlayer *afp, AudioUnit *inDestUnit) 63 { 64 /*if (afp->mConnected) throw static_cast<OSStatus>(-1);*/ /* can't set dest if already engaged */ 65 if (afp->mConnected) 66 return 0 ; 67 68 SDL_memcpy(&afp->mPlayUnit, inDestUnit, sizeof (afp->mPlayUnit)); 69 70 OSStatus result = noErr; 71 72 73 /* we can "down" cast a component instance to a component */ 74 ComponentDescription desc; 75 result = GetComponentInfo ((Component)*inDestUnit, &desc, 0, 0, 0); 76 if (result) return 0; /*THROW_RESULT("GetComponentInfo")*/ 77 78 /* we're going to use this to know which convert routine to call 79 a v1 audio unit will have a type of 'aunt' 80 a v2 audio unit will have one of several different types. */ 81 if (desc.componentType != kAudioUnitComponentType) { 82 result = badComponentInstance; 83 /*THROW_RESULT("BAD COMPONENT")*/ 84 if (result) return 0; 85 } 86 87 /* Set the input format of the audio unit. */ 88 result = AudioUnitSetProperty (*inDestUnit, 89 kAudioUnitProperty_StreamFormat, 90 kAudioUnitScope_Input, 91 0, 92 &afp->mFileDescription, 93 sizeof (afp->mFileDescription)); 94 /*THROW_RESULT("AudioUnitSetProperty")*/ 95 if (result) return 0; 96 return 1; 97 } 98 99 static void AudioFilePlayer_SetNotifier(AudioFilePlayer *afp, AudioFilePlayNotifier inNotifier, void *inRefCon) 100 { 101 afp->mNotifier = inNotifier; 102 afp->mRefCon = inRefCon; 103 } 104 105 static int AudioFilePlayer_IsConnected(AudioFilePlayer *afp) 106 { 107 return afp->mConnected; 108 } 109 110 static AudioUnit AudioFilePlayer_GetDestUnit(AudioFilePlayer *afp) 111 { 112 return afp->mPlayUnit; 113 } 114 115 static void AudioFilePlayer_Print(AudioFilePlayer *afp) 116 { 117 #if DEBUG 118 printf ("Is Connected:%s\n", (IsConnected() ? "true" : "false")); 119 printf ("- - - - - - - - - - - - - - \n"); 120 #endif 121 } 122 123 static void AudioFilePlayer_SetStartFrame (AudioFilePlayer *afp, int frame) 124 { 125 SInt64 position = frame * 2352; 126 127 afp->mStartFrame = frame; 128 afp->mAudioFileManager->SetPosition (afp->mAudioFileManager, position); 129 } 130 131 132 static int AudioFilePlayer_GetCurrentFrame (AudioFilePlayer *afp) 133 { 134 return afp->mStartFrame + (afp->mAudioFileManager->GetByteCounter(afp->mAudioFileManager) / 2352); 135 } 136 137 static void AudioFilePlayer_SetStopFrame (AudioFilePlayer *afp, int frame) 138 { 139 SInt64 position = frame * 2352; 140 141 afp->mAudioFileManager->SetEndOfFile (afp->mAudioFileManager, position); 142 } 143 144 void delete_AudioFilePlayer(AudioFilePlayer *afp) 145 { 146 if (afp != NULL) 147 { 148 afp->Disconnect(afp); 149 150 if (afp->mAudioFileManager) { 151 delete_AudioFileManager(afp->mAudioFileManager); 152 afp->mAudioFileManager = 0; 153 } 154 155 if (afp->mForkRefNum) { 156 FSCloseFork (afp->mForkRefNum); 157 afp->mForkRefNum = 0; 158 } 159 SDL_free(afp); 160 } 161 } 162 163 static int AudioFilePlayer_Connect(AudioFilePlayer *afp) 164 { 165 #if DEBUG 166 printf ("Connect:%x, engaged=%d\n", (int)afp->mPlayUnit, (afp->mConnected ? 1 : 0)); 167 #endif 168 if (!afp->mConnected) 169 { 170 if (!afp->mAudioFileManager->DoConnect(afp->mAudioFileManager)) 171 return 0; 172 173 /* set the render callback for the file data to be supplied to the sound converter AU */ 174 afp->mInputCallback.inputProc = afp->mAudioFileManager->FileInputProc; 175 afp->mInputCallback.inputProcRefCon = afp->mAudioFileManager; 176 177 OSStatus result = AudioUnitSetProperty (afp->mPlayUnit, 178 kAudioUnitProperty_SetInputCallback, 179 kAudioUnitScope_Input, 180 0, 181 &afp->mInputCallback, 182 sizeof(afp->mInputCallback)); 183 if (result) return 0; /*THROW_RESULT("AudioUnitSetProperty")*/ 184 afp->mConnected = 1; 185 } 186 187 return 1; 188 } 189 190 /* warning noted, now please go away ;-) */ 191 /* #warning This should redirect the calling of notification code to some other thread */ 192 static void AudioFilePlayer_DoNotification (AudioFilePlayer *afp, OSStatus inStatus) 193 { 194 if (afp->mNotifier) { 195 (*afp->mNotifier) (afp->mRefCon, inStatus); 196 } else { 197 SDL_SetError ("Notification posted with no notifier in place"); 198 199 if (inStatus == kAudioFilePlay_FileIsFinished) 200 afp->Disconnect(afp); 201 else if (inStatus != kAudioFilePlayErr_FilePlayUnderrun) 202 afp->Disconnect(afp); 203 } 204 } 205 206 static void AudioFilePlayer_Disconnect (AudioFilePlayer *afp) 207 { 208 #if DEBUG 209 printf ("Disconnect:%x,%ld, engaged=%d\n", (int)afp->mPlayUnit, 0, (afp->mConnected ? 1 : 0)); 210 #endif 211 if (afp->mConnected) 212 { 213 afp->mConnected = 0; 214 215 afp->mInputCallback.inputProc = 0; 216 afp->mInputCallback.inputProcRefCon = 0; 217 OSStatus result = AudioUnitSetProperty (afp->mPlayUnit, 218 kAudioUnitProperty_SetInputCallback, 219 kAudioUnitScope_Input, 220 0, 221 &afp->mInputCallback, 222 sizeof(afp->mInputCallback)); 223 if (result) 224 SDL_SetError ("AudioUnitSetProperty:RemoveInputCallback:%ld", result); 225 226 afp->mAudioFileManager->Disconnect(afp->mAudioFileManager); 227 } 228 } 229 230 typedef struct { 231 UInt32 offset; 232 UInt32 blockSize; 233 } SSNDData; 234 235 static int AudioFilePlayer_OpenFile (AudioFilePlayer *afp, const FSRef *inRef, SInt64 *outFileDataSize) 236 { 237 ContainerChunk chunkHeader; 238 ChunkHeader chunk; 239 SSNDData ssndData; 240 241 OSErr result; 242 HFSUniStr255 dfName; 243 ByteCount actual; 244 SInt64 offset; 245 246 /* Open the data fork of the input file */ 247 result = FSGetDataForkName(&dfName); 248 if (result) return 0; /*THROW_RESULT("AudioFilePlayer::OpenFile(): FSGetDataForkName")*/ 249 250 result = FSOpenFork(inRef, dfName.length, dfName.unicode, fsRdPerm, &afp->mForkRefNum); 251 if (result) return 0; /*THROW_RESULT("AudioFilePlayer::OpenFile(): FSOpenFork")*/ 252 253 /* Read the file header, and check if it's indeed an AIFC file */ 254 result = FSReadFork(afp->mForkRefNum, fsAtMark, 0, sizeof(chunkHeader), &chunkHeader, &actual); 255 if (result) return 0; /*THROW_RESULT("AudioFilePlayer::OpenFile(): FSReadFork")*/ 256 257 if (chunkHeader.ckID != 'FORM') { 258 result = -1; 259 if (result) return 0; /*THROW_RESULT("AudioFilePlayer::OpenFile(): chunk id is not 'FORM'");*/ 260 } 261 262 if (chunkHeader.formType != 'AIFC') { 263 result = -1; 264 if (result) return 0; /*THROW_RESULT("AudioFilePlayer::OpenFile(): file format is not 'AIFC'");*/ 265 } 266 267 /* Search for the SSND chunk. We ignore all compression etc. information 268 in other chunks. Of course that is kind of evil, but for now we are lazy 269 and rely on the cdfs to always give us the same fixed format. 270 TODO: Parse the COMM chunk we currently skip to fill in mFileDescription. 271 */ 272 offset = 0; 273 do { 274 result = FSReadFork(afp->mForkRefNum, fsFromMark, offset, sizeof(chunk), &chunk, &actual); 275 if (result) return 0; /*THROW_RESULT("AudioFilePlayer::OpenFile(): FSReadFork")*/ 276 277 /* Skip the chunk data */ 278 offset = chunk.ckSize; 279 } while (chunk.ckID != 'SSND'); 280 281 /* Read the header of the SSND chunk. After this, we are positioned right 282 at the start of the audio data. */ 283 result = FSReadFork(afp->mForkRefNum, fsAtMark, 0, sizeof(ssndData), &ssndData, &actual); 284 if (result) return 0; /*THROW_RESULT("AudioFilePlayer::OpenFile(): FSReadFork")*/ 285 286 result = FSSetForkPosition(afp->mForkRefNum, fsFromMark, ssndData.offset); 287 if (result) return 0; /*THROW_RESULT("AudioFilePlayer::OpenFile(): FSSetForkPosition")*/ 288 289 /* Data size */ 290 *outFileDataSize = chunk.ckSize - ssndData.offset - 8; 291 292 /* File format */ 293 afp->mFileDescription.mSampleRate = 44100; 294 afp->mFileDescription.mFormatID = kAudioFormatLinearPCM; 295 afp->mFileDescription.mFormatFlags = kLinearPCMFormatFlagIsPacked | kLinearPCMFormatFlagIsSignedInteger; 296 afp->mFileDescription.mBytesPerPacket = 4; 297 afp->mFileDescription.mFramesPerPacket = 1; 298 afp->mFileDescription.mBytesPerFrame = 4; 299 afp->mFileDescription.mChannelsPerFrame = 2; 300 afp->mFileDescription.mBitsPerChannel = 16; 301 302 return 1; 303 } 304 305 AudioFilePlayer *new_AudioFilePlayer (const FSRef *inFileRef) 306 { 307 SInt64 fileDataSize = 0; 308 309 AudioFilePlayer *afp = (AudioFilePlayer *) SDL_malloc(sizeof (AudioFilePlayer)); 310 if (afp == NULL) 311 return NULL; 312 SDL_memset(afp, '\0', sizeof (*afp)); 313 314 #define SET_AUDIOFILEPLAYER_METHOD(m) afp->m = AudioFilePlayer_##m 315 SET_AUDIOFILEPLAYER_METHOD(SetDestination); 316 SET_AUDIOFILEPLAYER_METHOD(SetNotifier); 317 SET_AUDIOFILEPLAYER_METHOD(SetStartFrame); 318 SET_AUDIOFILEPLAYER_METHOD(GetCurrentFrame); 319 SET_AUDIOFILEPLAYER_METHOD(SetStopFrame); 320 SET_AUDIOFILEPLAYER_METHOD(Connect); 321 SET_AUDIOFILEPLAYER_METHOD(Disconnect); 322 SET_AUDIOFILEPLAYER_METHOD(DoNotification); 323 SET_AUDIOFILEPLAYER_METHOD(IsConnected); 324 SET_AUDIOFILEPLAYER_METHOD(GetDestUnit); 325 SET_AUDIOFILEPLAYER_METHOD(Print); 326 SET_AUDIOFILEPLAYER_METHOD(OpenFile); 327 #undef SET_AUDIOFILEPLAYER_METHOD 328 329 if (!afp->OpenFile (afp, inFileRef, &fileDataSize)) 330 { 331 SDL_free(afp); 332 return NULL; 333 } 334 335 /* we want about 4 seconds worth of data for the buffer */ 336 int bytesPerSecond = (UInt32) (4 * afp->mFileDescription.mSampleRate * afp->mFileDescription.mBytesPerFrame); 337 338 #if DEBUG 339 printf("File format:\n"); 340 PrintStreamDesc (&afp->mFileDescription); 341 #endif 342 343 afp->mAudioFileManager = new_AudioFileManager(afp, afp->mForkRefNum, 344 fileDataSize, 345 bytesPerSecond); 346 if (afp->mAudioFileManager == NULL) 347 { 348 delete_AudioFilePlayer(afp); 349 return NULL; 350 } 351 352 return afp; 353 } 354 355