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    Searched defs:flipY (Results 1 - 4 of 4) sorted by null

  /external/webkit/WebCore/platform/graphics/transforms/
AffineTransform.cpp 240 AffineTransform& AffineTransform::flipY()
TransformationMatrix.cpp 513 TransformationMatrix& TransformationMatrix::flipY()
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  /external/webkit/WebCore/bindings/js/
JSWebGLRenderingContextCustom.cpp 312 // void texImage2D(in GLenum target, in GLint level, in ImageData pixels, [Optional] GLboolean flipY, [Optional] in premultiplyAlpha);
313 // void texImage2D(in GLenum target, in GLint level, in HTMLImageElement image, [Optional] in GLboolean flipY, [Optional] in premultiplyAlpha);
314 // void texImage2D(in GLenum target, in GLint level, in HTMLCanvasElement canvas, [Optional] in GLboolean flipY, [Optional] in premultiplyAlpha);
315 // void texImage2D(in GLenum target, in GLint level, in HTMLVideoElement video, [Optional] in GLboolean flipY, [Optional] in premultiplyAlpha);
343 bool flipY = args.at(3).toBoolean(exec);
348 context->texImage2D(target, level, data, flipY, premultiplyAlpha, ec);
351 context->texImage2D(target, level, element, flipY, premultiplyAlpha, ec);
354 context->texImage2D(target, level, element, flipY, premultiplyAlpha, ec);
357 context->texImage2D(target, level, element, flipY, premultiplyAlpha, ec);
413 // void texSubImage2D(in GLenum target, in GLint level, in GLint xoffset, in GLint yoffset, in ImageData pixels, [Optional] GLboolean flipY, [Optional] in premultiplyAlpha)
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  /external/webkit/WebCore/bindings/v8/custom/
V8WebGLRenderingContextCustom.cpp 460 // [Optional] in GLboolean flipY, [Optional] in GLboolean premulitplyAlpha);
462 // [Optional] in GLboolean flipY, [Optional] in GLboolean premultiplyAlpha);
464 // [Optional] in GLboolean flipY, [Optional] in GLboolean premultiplyAlpha);
466 // [Optional] in GLboolean flipY, [Optional] in GLboolean premultiplyAlpha);
492 bool flipY = false;
495 flipY = args[3]->BooleanValue();
502 context->texImage2D(target, level, element, flipY, premultiplyAlpha, ec);
505 context->texImage2D(target, level, element, flipY, premultiplyAlpha, ec);
508 context->texImage2D(target, level, imageElement, flipY, premultiplyAlpha, ec);
511 context->texImage2D(target, level, element, flipY, premultiplyAlpha, ec)
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