1 /* 2 * Copyright (C) 2009 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_STRUCTURED_TYPE_H 18 #define ANDROID_STRUCTURED_TYPE_H 19 20 #include "rsElement.h" 21 #include "rsVertexArray.h" 22 23 // --------------------------------------------------------------------------- 24 namespace android { 25 namespace renderscript { 26 27 28 class Type : public ObjectBase 29 { 30 public: 31 Type(Context *); 32 virtual ~Type(); 33 34 Type * createTex2D(const Element *, size_t w, size_t h, bool mip); 35 36 37 size_t getOffsetForFace(uint32_t face) const; 38 39 size_t getSizeBytes() const {return mTotalSizeBytes;} 40 size_t getElementSizeBytes() const {return mElement->getSizeBytes();} 41 const Element * getElement() const {return mElement.get();} 42 43 uint32_t getDimX() const {return mDimX;} 44 uint32_t getDimY() const {return mDimY;} 45 uint32_t getDimZ() const {return mDimZ;} 46 uint32_t getDimLOD() const {return mDimLOD;} 47 bool getDimFaces() const {return mFaces;} 48 49 uint32_t getLODDimX(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mX;} 50 uint32_t getLODDimY(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mY;} 51 uint32_t getLODDimZ(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mZ;} 52 uint32_t getLODOffset(uint32_t lod) const {rsAssert(lod < mLODCount); return mLODs[lod].mOffset;} 53 54 uint32_t getLODOffset(uint32_t lod, uint32_t x) const; 55 uint32_t getLODOffset(uint32_t lod, uint32_t x, uint32_t y) const; 56 uint32_t getLODOffset(uint32_t lod, uint32_t x, uint32_t y, uint32_t z) const; 57 58 uint32_t getLODCount() const {return mLODCount;} 59 bool getIsNp2() const; 60 61 62 void setElement(const Element *e) {mElement.set(e);} 63 void setDimX(uint32_t v) {mDimX = v;} 64 void setDimY(uint32_t v) {mDimY = v;} 65 void setDimZ(uint32_t v) {mDimZ = v;} 66 void setDimFaces(bool v) {mFaces = v;} 67 void setDimLOD(bool v) {mDimLOD = v;} 68 69 70 void clear(); 71 void compute(); 72 73 void enableGLVertexBuffer(class VertexArray *) const; 74 void enableGLVertexBuffer2(class VertexArray *) const; 75 76 void dumpLOGV(const char *prefix) const; 77 78 protected: 79 struct LOD { 80 size_t mX; 81 size_t mY; 82 size_t mZ; 83 size_t mOffset; 84 }; 85 86 void makeLODTable(); 87 88 // Internal structure from most to least significant. 89 // * Array dimensions 90 // * Faces 91 // * Mipmaps 92 // * xyz 93 94 ObjectBaseRef<const Element> mElement; 95 96 // Size of the structure in the various dimensions. A missing Dimension is 97 // specified as a 0 and not a 1. 98 size_t mDimX; 99 size_t mDimY; 100 size_t mDimZ; 101 bool mDimLOD; 102 bool mFaces; 103 104 // A list of array dimensions. The count is the number of array dimensions and the 105 // sizes is a per array size. 106 //Vector<size_t> mDimArraysSizes; 107 108 // count of mipmap levels, 0 indicates no mipmapping 109 110 size_t mMipChainSizeBytes; 111 size_t mTotalSizeBytes; 112 LOD *mLODs; 113 uint32_t mLODCount; 114 115 struct GLState_t { 116 VertexArray::Attrib mUser[RS_MAX_ATTRIBS]; 117 VertexArray::Attrib mVtx; 118 VertexArray::Attrib mNorm; 119 VertexArray::Attrib mColor; 120 VertexArray::Attrib mTex; 121 VertexArray::Attrib mPointSize; 122 }; 123 GLState_t mGL; 124 void makeGLComponents(); 125 126 private: 127 Type(const Type &); 128 }; 129 130 131 class TypeState { 132 public: 133 TypeState(); 134 ~TypeState(); 135 136 size_t mX; 137 size_t mY; 138 size_t mZ; 139 uint32_t mLOD; 140 bool mFaces; 141 ObjectBaseRef<const Element> mElement; 142 143 144 // Cache of all existing types. 145 Vector<Type *> mTypes; 146 }; 147 148 149 } 150 } 151 #endif //ANDROID_STRUCTURED_TYPE 152