AudioResamplerSinc.cpp | 45 * at the expense of a slower processing loop (we can interpolate 324 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); 325 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); 327 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); 328 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); 330 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); 331 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); 333 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP); 334 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN); 340 void AudioResamplerSinc::interpolate( function in class:android::AudioResamplerSinc [all...] |