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    Searched defs:interpolate (Results 1 - 3 of 3) sorted by null

  /frameworks/base/services/audioflinger/
AudioResamplerSinc.cpp 45 * at the expense of a slower processing loop (we can interpolate
324 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
325 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
327 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
328 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
330 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
331 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
333 interpolate<CHANNELS>(l, r, coefs+indexP, lerpP, sP);
334 interpolate<CHANNELS>(l, r, coefs+indexN, lerpN, sN);
340 void AudioResamplerSinc::interpolate( function in class:android::AudioResamplerSinc
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  /external/skia/src/animator/
SkDisplayApply.cpp 204 bool result = interpolate(maker, maker.getInTime());
289 interpolate(maker, maker.fEnableTime);
327 interpolate(maker, maker.fEnableTime);
338 interpolate(maker, maker.fEnableTime);
425 copy->interpolate(maker, step * SK_MSec1);
550 bool SkApply::interpolate(SkAnimateMaker& maker, SkMSec rawTime) { function in class:SkApply
629 // SkDEBUGF(("interpolate: post on end\n"));
  /system/core/libpixelflinger/
scanline.cpp 802 T interpolate(int y, T v0, U dvdx, U dvdy) { function in namespace:android
824 ci.ydzdy = interpolate(ys, c->shade.z0, c->shade.dzdx, c->shade.dzdy);
825 ci.ydwdy = interpolate(ys, c->shade.w0, c->shade.dwdx, c->shade.dwdy);
826 ci.ydfdy = interpolate(ys, c->shade.f0, c->shade.dfdx, c->shade.dfdy);
830 ci.ydrdy = interpolate(ys, c->shade.r0, c->shade.drdx, c->shade.drdy);
831 ci.ydgdy = interpolate(ys, c->shade.g0, c->shade.dgdx, c->shade.dgdy);
832 ci.ydbdy = interpolate(ys, c->shade.b0, c->shade.dbdx, c->shade.dbdy);
833 ci.ydady = interpolate(ys, c->shade.a0, c->shade.dadx, c->shade.dady);
883 const int32_t sy = interpolate(ys,
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