1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2006 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken (at) libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 #ifndef _SDL_coreaudio_h 25 #define _SDL_coreaudio_h 26 27 #include "../SDL_sysaudio.h" 28 #include <AudioUnit/AUNTComponent.h> 29 30 /* Hidden "this" pointer for the video functions */ 31 #define _THIS SDL_AudioDevice *this 32 33 struct SDL_PrivateAudioData { 34 AudioUnit outputAudioUnit; 35 void *buffer; 36 UInt32 bufferOffset; 37 UInt32 bufferSize; 38 }; 39 40 /* Old variable names */ 41 #define outputAudioUnit (this->hidden->outputAudioUnit) 42 #define buffer (this->hidden->buffer) 43 #define bufferOffset (this->hidden->bufferOffset) 44 #define bufferSize (this->hidden->bufferSize) 45 46 #endif /* _SDL_coreaudio_h */ 47