/external/icu4c/layout/ |
AnchorTables.cpp | 56 LEPoint pixels; local 58 fontInstance->transformFunits(x, y, pixels); 60 fontInstance->pixelsToUnits(pixels, anchor); 82 LEPoint pixels; local 86 fontInstance->transformFunits(x, y, pixels); 92 pixels.fX += adjx; 99 pixels.fY += adjy; 102 fontInstance->pixelsToUnits(pixels, anchor);
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MarkToBasePosnSubtables.cpp | 67 LEPoint baseAnchor, markAdvance, pixels; local 77 fontInstance->getGlyphAdvance(markGlyph, pixels); 78 fontInstance->pixelsToUnits(pixels, markAdvance); 92 fontInstance->getGlyphAdvance(baseGlyph, pixels); 101 pixels.fX += px.fX; // and add that to the base glyph's advance 102 pixels.fY += px.fY; 107 fontInstance->pixelsToUnits(pixels, baseAdvance);
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MarkToLigaturePosnSubtables.cpp | 77 LEPoint ligatureAnchor, markAdvance, pixels; local 81 fontInstance->getGlyphAdvance(markGlyph, pixels); 82 fontInstance->pixelsToUnits(pixels, markAdvance); 94 fontInstance->getGlyphAdvance(ligatureGlyph, pixels); 95 fontInstance->pixelsToUnits(pixels, ligatureAdvance);
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MarkToMarkPosnSubtables.cpp | 66 LEPoint mark2Anchor, markAdvance, pixels; local 75 fontInstance->getGlyphAdvance(markGlyph, pixels); 76 fontInstance->pixelsToUnits(pixels, markAdvance); 88 fontInstance->getGlyphAdvance(mark2Glyph, pixels); 89 fontInstance->pixelsToUnits(pixels, mark2Advance);
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ValueRecords.cpp | 47 LEPoint pixels; local 49 fontInstance->transformFunits(value, 0, pixels); 51 xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX); 52 yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY); 57 LEPoint pixels; local 59 fontInstance->transformFunits(0, value, pixels); 61 xPlacementAdjustment += fontInstance->xPixelsToUnits(pixels.fX); 62 yPlacementAdjustment += fontInstance->yPixelsToUnits(pixels.fY); 67 LEPoint pixels; local 69 fontInstance->transformFunits(value, 0, pixels); 77 LEPoint pixels; local 151 LEPoint pixels; local 161 LEPoint pixels; local 171 LEPoint pixels; local 181 LEPoint pixels; local [all...] |
GlyphPositionAdjustments.cpp | 92 LEPoint entryAnchor, exitAnchor, pixels; local 120 fontInstance->getGlyphAdvance(glyphID, pixels); 121 fontInstance->pixelsToUnits(pixels, secondAdvance); 127 fontInstance->getGlyphAdvance(lastExitGlyphID, pixels); 128 fontInstance->pixelsToUnits(pixels, firstAdvance);
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/external/qemu/android/skin/ |
surface.h | 55 * the content of 'pixels' is copied into a heap-allocated buffer. otherwise 62 uint32_t* pixels, 65 /* surface pixels information for slow surfaces */ 70 uint32_t* pixels; member in struct:__anon5894
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/bootable/bootloader/legacy/arch_msm7k/ |
mddi_console.c | 35 static void drawglyph(unsigned short *pixels, unsigned short paint, 44 if(data & 1) *pixels = paint; 46 pixels++; 48 pixels += stride; 53 if(data & 1) *pixels = paint; 55 pixels++; 57 pixels += stride; 64 unsigned short *pixels = mddi_framebuffer(); 71 drawglyph(pixels + y*stride + x, paint, stride, font5x12 + c); 105 unsigned short *pixels; local [all...] |
mddi.c | 238 unsigned pixels = fb_width * 8; local 241 vs->length = sizeof(mddi_video_stream) - 2 + (pixels * 2); 255 vs->pixels = pixels; 260 mlist[n].data_count = pixels * 2;
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/external/skia/include/core/ |
SkPixelRef.h | 43 void* pixels() const { return fPixels; } function in class:SkPixelRef 45 /** Return the current colorTable (if any) if pixels are locked, or null. 57 /** Call to balanace a previous call to lockPixels(). Returns the pixels 64 /** Returns a non-zero, unique value corresponding to the pixels in this 65 pixelref. Each time the pixels are changed (and notifyPixelsChanged is 70 /** Call this if you have changed the contents of the pixels. This will in- 77 contents of its pixels will not change for the lifetime of the pixelref. 82 pixels will not change for the lifetime of the pixelref. This state can
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/external/qemu/ |
framebuffer.h | 27 * to a rotation that must be performed to the pixels stored in the framebuffer 47 int width; /* width in pixels */ 48 int height; /* height in pixels */ 52 void* pixels; /* pixel buffer */ member in struct:QFrameBuffer 94 * rectangle of the framebuffer pixels was updated and needs to be 102 * that must be applied before displaying the pixels. 104 * Note that it is assumed that all framebuffer pixels have changed too 110 * no more reference to its pixels should be done.
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/external/webkit/WebCore/platform/graphics/win/ |
GraphicsContextWin.cpp | 113 void* pixels = 0; local 114 HBITMAP bitmap = ::CreateDIBSection(NULL, &bitmapInfo, DIB_RGB_COLORS, &pixels, 0, 0);
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/frameworks/base/services/surfaceflinger/ |
LayerBlur.cpp | 164 // allocate enough memory for 4-bytes (2 pixels) aligned data 169 uint16_t* const pixels = (uint16_t*)malloc(s*h*pixelSize); local 174 glReadPixels(X, Y, w, h, mReadFormat, mReadType, pixels); 183 bl.data = (GGLubyte*)pixels; 188 mReadFormat, mReadType, pixels); 200 mReadFormat, mReadType, pixels); 206 free((void*)pixels);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
BitmapDecode.java | 93 int[] pixels = new int[w*h]; local 94 mBitmap2.getPixels(pixels, 0, w, 0, 0, w, h); 95 mBitmap3 = Bitmap.createBitmap(pixels, 0, w, w, h, 97 mBitmap4 = Bitmap.createBitmap(pixels, 0, w, w, h,
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ShapeDrawable1.java | 55 int[] pixels = new int[] { 0xFFFF0000, 0xFF00FF00, 0xFF0000FF, 0}; local 56 Bitmap bm = Bitmap.createBitmap(pixels, 2, 2,
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/external/quake/quake/src/QW/client/ |
gl_rmisc.c | 241 unsigned pixels[512*256], *out; local 291 // locate the original skin pixels 341 out2 = (byte *)pixels; 342 memset(pixels, 0, sizeof(pixels)); 361 GL_Upload8_EXT ((byte *)pixels, scaled_width, scaled_height, false, false); 368 out = pixels; 369 memset(pixels, 0, sizeof(pixels)); 390 GL_UNSIGNED_BYTE, pixels); [all...] |
/external/quake/quake/src/WinQuake/ |
gl_rmisc.cpp | 249 unsigned* pixels; local 279 // locate the original skin pixels 330 pixels = (unsigned*) malloc(PIXELS_SIZE); 331 if(!pixels) 339 out2 = (byte *)pixels; 340 memset(pixels, 0, PIXELS_SIZE); 359 GL_Upload8_EXT ((byte *)pixels, scaled_width, scaled_height, false, false); 367 out = pixels; 385 glTexImage2DHelper (GL_TEXTURE_2D, 0, gl_solid_format, scaled_width, scaled_height, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels); 392 free(pixels); [all...] |
/external/webkit/WebCore/platform/wince/ |
PasteboardWince.cpp | 217 void* pixels; local 218 HBITMAP resultBitmap = sourceBmp->clipBitmap(rect, true, bmpInfo, pixels);
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/external/webkit/WebKit/win/ |
WebNodeHighlight.cpp | 152 void* pixels = 0; local 153 OwnPtr<HBITMAP> hbmp(::CreateDIBSection(hdc, &bitmapInfo, DIB_RGB_COLORS, &pixels, 0, 0));
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/frameworks/base/opengl/tests/gl_jni/jni/ |
gl_code.cpp | 117 const unsigned int pixels[] = local 131 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 8, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_cursor.c | 373 const Uint32 pixels[2] = { 0xFFFFFFFF, 0x00000000 }; local 391 dst = (Uint8 *)screen->pixels + 418 dst = (Uint16 *)screen->pixels + 429 *dst = (Uint16)pixels[datab>>7]; 445 dst = (Uint8 *)screen->pixels + 456 SDL_memset(dst,pixels[datab>>7],3); 472 dst = (Uint32 *)screen->pixels + 483 *dst = pixels[datab>>7]; 499 const Uint32 pixels[2] = { 0xFFFFFF, 0x000000 }; local 510 dst = (Uint8 *)screen->pixels [all...] |
SDL_yuv_sw.c | 104 Uint8 *pixels; member in struct:private_yuvhwdata 988 swdata->pixels = (Uint8 *) SDL_malloc(width*height*2); 998 if ( ! swdata->pixels || ! swdata->colortab || ! swdata->rgb_2_pix ) { [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/ps2gs/ |
SDL_gsyuv.c | 49 Uint8 *pixels; member in struct:private_yuvhwdata 89 /* We can only decode blocks of 16x16 pixels */ 96 SDL_SetError("Overlay too large (maximum size: %d pixels)", 140 hwdata->pixels = (Uint8 *)SDL_malloc(width*height*2); 141 if ( hwdata->pixels == NULL ) { 150 overlay->pixels = hwdata->planes; 157 overlay->pixels[0] = hwdata->pixels; 158 overlay->pixels[1] = overlay->pixels[0] [all...] |
/external/skia/src/images/ |
bmpdecoderhelper.cpp | 195 uint8 pixels = GetByte(); local 197 uint8 col = pixels; 201 col = pixels & 0xf; 203 col = pixels >> 4;
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/frameworks/base/graphics/tests/graphicstests/src/android/graphics/ |
BitmapTest.java | 87 int[] pixels = new int[100]; local 88 bm.getPixels(pixels, 0, 10, 0, 0, 10, 10); 91 assertEquals("getPixels", p, pixels[i]); 112 int[] pixels = new int[100]; local 113 bm.getPixels(pixels, 0, 10, 0, 0, 10, 10); 116 assertEquals("getPixels", p, pixels[i]);
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