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Searched
defs:playernum
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/server/
sv_user.c
60
int
playernum
;
local
90
playernum
= NUM_FOR_EDICT(host_client->edict)-1;
92
playernum
|= 128;
93
MSG_WriteByte (&host_client->netchan.message,
playernum
);
[
all
...]
/external/quake/quake/src/QW/client/
client.h
277
int
playernum
;
member in struct:__anon6684
454
void CL_SetSolidPlayers (int
playernum
);
480
qboolean Cam_DrawPlayer(int
playernum
);
Completed in 28 milliseconds