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    Searched defs:red_y (Results 1 - 5 of 5) sorted by null

  /external/libpng/
pngset.c 42 double white_x, double white_y, double red_x, double red_y,
53 info_ptr->y_red = (float)red_y;
62 info_ptr->int_y_red = (png_fixed_point)( red_y*100000.+0.5);
76 png_fixed_point red_y, png_fixed_point green_x, png_fixed_point green_y,
86 white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y))
92 info_ptr->int_y_red = red_y;
101 info_ptr->y_red = (float)( red_y/100000.);
534 float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; local
571 red_y = (float).33;
585 white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y)
    [all...]
pngtest.c 923 png_fixed_point white_x, white_y, red_x, red_y, green_x, green_y, blue_x, local
926 &red_x, &red_y, &green_x, &green_y, &blue_x, &blue_y))
929 red_y, green_x, green_y, blue_x, blue_y);
945 double white_x, white_y, red_x, red_y, green_x, green_y, blue_x, local
948 &red_y, &green_x, &green_y, &blue_x, &blue_y))
951 red_y, green_x, green_y, blue_x, blue_y);
    [all...]
pngrutil.c 840 float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; local
907 red_y = (float)int_y_red / (float)100000.0;
931 white_x, white_y, red_x, red_y);
950 white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y);
    [all...]
  /external/qemu/distrib/libpng-1.2.19/
pngset.c 38 double white_x, double white_y, double red_x, double red_y,
46 red_x < 0.0 || red_y < 0.0 ||
55 red_x > 21474.83 || red_y > 21474.83 ||
67 info_ptr->y_red = (float)red_y;
76 info_ptr->int_y_red = (png_fixed_point)( red_y*100000.+0.5);
89 png_fixed_point red_y, png_fixed_point green_x, png_fixed_point green_y,
97 red_x < 0 || red_y < 0 ||
109 red_y > (double) PNG_UINT_31_MAX ||
118 red_y > (png_fixed_point) PNG_UINT_31_MAX/100000L ||
132 info_ptr->int_y_red = red_y;
617 float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; local
    [all...]
pngrutil.c 730 float white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y; local
834 red_y = (float)int_y_red / (float)100000.0;
858 white_x, white_y, red_x, red_y);
876 white_x, white_y, red_x, red_y, green_x, green_y, blue_x, blue_y);
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