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Searched
defs:scr_viewsize
(Results
1 - 4
of
4
) sorted by null
/external/quake/quake/src/WinQuake/
gl_screen.cpp
83
cvar_t
scr_viewsize
= CVAR3("viewsize","100", true);
variable
272
if (
scr_viewsize
.value < 30)
274
if (
scr_viewsize
.value > 120)
287
size =
scr_viewsize
.value;
296
if (
scr_viewsize
.value >= 100.0) {
300
size =
scr_viewsize
.value;
345
Cvar_SetValue ("viewsize",
scr_viewsize
.value+10);
359
Cvar_SetValue ("viewsize",
scr_viewsize
.value-10);
374
Cvar_RegisterVariable (&
scr_viewsize
);
865
if (oldscreensize !=
scr_viewsize
.value
[
all
...]
screen.cpp
33
cvar_t
scr_viewsize
= {"viewsize","100", true};
variable
234
if (
scr_viewsize
.value < 30)
236
if (
scr_viewsize
.value > 120)
252
size =
scr_viewsize
.value;
289
Cvar_SetValue ("viewsize",
scr_viewsize
.value+10);
303
Cvar_SetValue ("viewsize",
scr_viewsize
.value-10);
317
Cvar_RegisterVariable (&
scr_viewsize
);
837
if (
scr_viewsize
.value != oldscr_viewsize)
839
oldscr_viewsize =
scr_viewsize
.value;
858
if (oldscreensize !=
scr_viewsize
.value
[
all
...]
/external/quake/quake/src/QW/client/
gl_screen.c
85
cvar_t
scr_viewsize
= CVAR3("viewsize","100", true);
variable
274
if (
scr_viewsize
.value < 30)
276
if (
scr_viewsize
.value > 120)
289
size =
scr_viewsize
.value;
298
if (
scr_viewsize
.value >= 100.0) {
302
size =
scr_viewsize
.value;
351
Cvar_SetValue ("viewsize",
scr_viewsize
.value+10);
365
Cvar_SetValue ("viewsize",
scr_viewsize
.value-10);
379
Cvar_RegisterVariable (&
scr_viewsize
);
screen.c
84
cvar_t
scr_viewsize
= {"viewsize","100", true};
variable
288
if (
scr_viewsize
.value < 30)
290
if (
scr_viewsize
.value > 120)
306
size =
scr_viewsize
.value;
343
if (
scr_viewsize
.value < 120) {
344
Cvar_SetValue ("viewsize",
scr_viewsize
.value+10);
359
Cvar_SetValue ("viewsize",
scr_viewsize
.value-10);
373
Cvar_RegisterVariable (&
scr_viewsize
);
1033
if (
scr_viewsize
.value != oldscr_viewsize)
1035
oldscr_viewsize =
scr_viewsize
.value;
[
all
...]
Completed in 38 milliseconds