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Searched
refs:Bx
(Results
1 - 3
of
3
) sorted by null
/external/qemu/distrib/sdl-1.2.12/src/joystick/os2/
joyos2.h
159
GAME_3POS_STRUCT
Bx
;
171
GAME_3POS_STRUCT
Bx
;
SDL_sysjoystick.c
190
axis[2] = &stGameCalib.
Bx
;
243
SYS_JoyData[0].axes_min[2] = stGameCalib.
Bx
.lower;
244
SYS_JoyData[0].axes_med[2] = stGameCalib.
Bx
.centre;
245
SYS_JoyData[0].axes_max[2] = stGameCalib.
Bx
.upper;
255
SYS_JoyData[1].axes_min[0] = stGameCalib.
Bx
.lower;
256
SYS_JoyData[1].axes_med[0] = stGameCalib.
Bx
.centre;
257
SYS_JoyData[1].axes_max[0] = stGameCalib.
Bx
.upper;
290
SYS_JoyData[0].axes_min[0] = stGameCalib.
Bx
.lower;
291
SYS_JoyData[0].axes_med[0] = stGameCalib.
Bx
.centre;
292
SYS_JoyData[0].axes_max[0] = stGameCalib.
Bx
.upper
[
all
...]
/external/skia/src/core/
SkGeometry.cpp
379
// t = - (Ax
Bx
+ Ay By) / (
Bx
^ 2 + By ^ 2)
385
SkScalar
Bx
= src[0].fX - src[1].fX - src[1].fX + src[2].fX;
390
(void)valid_unit_divide(-(Ax *
Bx
+ Ay * By),
Bx
*
Bx
+ By * By, &t);
395
numer.setMul(Ax, -
Bx
);
401
denom.setMul(
Bx
,
Bx
);
727
SkScalar
Bx
= src[2].fX - 2 * src[1].fX + src[0].fX
[
all
...]
Completed in 117 milliseconds