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    Searched refs:DIRECTINPUT_VERSION (Results 1 - 7 of 7) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/audio/windx5/
directx.h 75 #define DIRECTINPUT_VERSION 0x0500
  /external/qemu/distrib/sdl-1.2.12/src/video/windx5/
directx.h 75 #define DIRECTINPUT_VERSION 0x0500
SDL_dx5events.c 161 result = DInputCreate(SDL_Instance, DIRECTINPUT_VERSION,
  /external/quake/quake/src/QW/client/
in_win.c 367 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
  /external/quake/quake/src/WinQuake/
in_win.cpp 368 hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL);
  /external/quake/quake/src/QW/dxsdk/sdk/inc/
dinput.h 22 #define DIRECTINPUT_VERSION 0x0300
  /external/quake/quake/src/WinQuake/dxsdk/SDK/INC/
DINPUT.H 22 #define DIRECTINPUT_VERSION 0x0300

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