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    Searched refs:GGL_AND_INVERTED (Results 1 - 4 of 4) sorted by null

  /system/core/include/pixelflinger/
pixelflinger.h 144 GGL_AND_INVERTED = 0x1504, // ~s & d
  /system/core/libpixelflinger/
buffer.cpp 235 case GGL_AND_INVERTED: return ~s & d;
  /system/core/libpixelflinger/codeflinger/
GGLAssembler.cpp 833 case GGL_AND_INVERTED: BIC(AL, 0, pixel.reg, d.reg, s.reg); break;
    [all...]
texturing.cpp 246 case GGL_AND_INVERTED:
    [all...]

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