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Searched
refs:GGL_DITHER_MASK
(Results
1 - 3
of
3
) sorted by null
/system/core/libpixelflinger/
buffer.cpp
169
dither = c->ditherMatrix[ (x &
GGL_DITHER_MASK
) +
170
((y &
GGL_DITHER_MASK
)<<GGL_DITHER_ORDER_SHIFT) ];
/system/core/include/private/pixelflinger/
ggl_context.h
59
const int
GGL_DITHER_MASK
= GGL_DITHER_ORDER-1;
/system/core/libpixelflinger/codeflinger/
GGLAssembler.cpp
375
AND(AL, 0, tx, Rx, imm(
GGL_DITHER_MASK
));
376
AND(AL, 0, ty, Ry, imm(
GGL_DITHER_MASK
));
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