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    Searched refs:GL_DELETE_STATUS (Results 1 - 11 of 11) sorted by null

  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 268 #define GL_DELETE_STATUS 0x8B80
  /frameworks/base/opengl/include/GLES2/
gl2.h 269 #define GL_DELETE_STATUS 0x8B80
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 173 public static final int GL_DELETE_STATUS = 0x8B80;
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  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 268 #define GL_DELETE_STATUS 0x8B80
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 268 #define GL_DELETE_STATUS 0x8B80
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 268 #define GL_DELETE_STATUS 0x8B80
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 268 #define GL_DELETE_STATUS 0x8B80
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h 495 #define GL_DELETE_STATUS 0x8B80
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  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h 495 #define GL_DELETE_STATUS 0x8B80
    [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h 495 #define GL_DELETE_STATUS 0x8B80
    [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_opengl.h 495 #define GL_DELETE_STATUS 0x8B80
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