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    Searched refs:GL_LINK_STATUS (Results 1 - 18 of 18) sorted by null

  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 102 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
  /frameworks/base/libs/rs/
rsShaderCache.cpp 113 glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus);
  /frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java 131 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
  /frameworks/base/opengl/tests/gl2_jni/jni/
gl_code.cpp 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
  /frameworks/base/opengl/tests/gldual/jni/
gl_code.cpp 82 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java 193 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
  /frameworks/base/opengl/tests/gl2_basic/
gl2_basic.cpp 121 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 269 #define GL_LINK_STATUS 0x8B82
  /frameworks/base/opengl/include/GLES2/
gl2.h 270 #define GL_LINK_STATUS 0x8B82
  /frameworks/base/opengl/java/android/opengl/
GLES20.java 174 public static final int GL_LINK_STATUS = 0x8B82;
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  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 269 #define GL_LINK_STATUS 0x8B82
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 269 #define GL_LINK_STATUS 0x8B82
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 269 #define GL_LINK_STATUS 0x8B82
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 269 #define GL_LINK_STATUS 0x8B82
  /external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h 497 #define GL_LINK_STATUS 0x8B82
    [all...]
  /prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h 497 #define GL_LINK_STATUS 0x8B82
    [all...]
  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h 497 #define GL_LINK_STATUS 0x8B82
    [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_opengl.h 497 #define GL_LINK_STATUS 0x8B82
    [all...]

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