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Searched
refs:GL_TEXTURE0
(Results
1 - 25
of
46
) sorted by null
1
2
/frameworks/base/libs/rs/
rsProgramFragment.cpp
78
glActiveTexture(
GL_TEXTURE0
+ ct);
137
glActiveTexture(
GL_TEXTURE0
);
153
glActiveTexture(
GL_TEXTURE0
+ ct);
175
glActiveTexture(
GL_TEXTURE0
);
rsVertexArray.cpp
116
glClientActiveTexture(
GL_TEXTURE0
);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
KubeRenderer.java
96
gl.glActiveTexture(GL10.
GL_TEXTURE0
);
/frameworks/base/opengl/java/android/opengl/
Texture.java
124
gl.
GL_TEXTURE0
,
GLES10.java
215
public static final int
GL_TEXTURE0
= 0x84C0;
[
all
...]
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java
57
GLES20.glActiveTexture(GLES20.
GL_TEXTURE0
);
StaticTriangleRenderer.java
152
glActiveTexture(
GL_TEXTURE0
);
TriangleRenderer.java
140
gl.glActiveTexture(GL10.
GL_TEXTURE0
);
FrameBufferObjectActivity.java
120
gl.glActiveTexture(GL10.
GL_TEXTURE0
);
CubeMapActivity.java
80
gl.glActiveTexture(GL10.
GL_TEXTURE0
);
MatrixPaletteRenderer.java
333
gl.glActiveTexture(GL10.
GL_TEXTURE0
);
/frameworks/base/opengl/libagl/
texture.cpp
858
if (uint32_t(texture-
GL_TEXTURE0
) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
862
c->textures.active = texture -
GL_TEXTURE0
;
931
if (uint32_t(target-
GL_TEXTURE0
) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
935
const int tmu = target-
GL_TEXTURE0
;
946
if (uint32_t(target-
GL_TEXTURE0
) > uint32_t(GGL_TEXTURE_UNIT_COUNT)) {
950
const int tmu = target-
GL_TEXTURE0
;
[
all
...]
array.cpp
[
all
...]
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/
AccelerometerTestRenderer.java
243
gl.glActiveTexture(GL10.
GL_TEXTURE0
);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
SpriteTextRenderer.java
168
gl.glActiveTexture(GL10.
GL_TEXTURE0
);
/packages/apps/Gallery3D/src/com/cooliris/media/
GridQuadFrame.java
174
gl11.glClientActiveTexture(GL11.
GL_TEXTURE0
);
RenderView.java
426
gl.glActiveTexture(GL11.
GL_TEXTURE0
);
467
gl.glActiveTexture(GL11.
GL_TEXTURE0
);
872
gl.glClientActiveTexture(GL11.
GL_TEXTURE0
);
[
all
...]
GridQuad.java
281
gl11.glClientActiveTexture(GL11.
GL_TEXTURE0
);
/external/quake/quake/src/WinQuake/
glquake.h
252
#define TEXTURE0_SGIS
GL_TEXTURE0
gl_rsurf.cpp
466
glClientActiveTexture(
GL_TEXTURE0
);
601
glClientActiveTexture(
GL_TEXTURE0
);
[
all
...]
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java
213
int
GL_TEXTURE0
= 0x84C0;
/external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp
876
if (texture <
GL_TEXTURE0
|| texture >
GL_TEXTURE0
+32)
[
all
...]
/development/ndk/platforms/android-4/include/GLES/
gl.h
448
#define
GL_TEXTURE0
0x84C0
[
all
...]
/development/ndk/platforms/android-5/include/GLES2/
gl2.h
338
#define
GL_TEXTURE0
0x84C0
/frameworks/base/opengl/include/GLES/
gl.h
449
#define
GL_TEXTURE0
0x84C0
[
all
...]
Completed in 6111 milliseconds
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