/frameworks/base/opengl/tests/lighting1709/src/com/android/lightingtest/ |
ClearActivity.java | 140 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 153 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 159 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3); 165 gl.glDrawArrays(GL10.GL_TRIANGLE_STRIP, 0, 3);
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/frameworks/base/opengl/tests/gldual/src/com/android/gldual/ |
TriangleRenderer.java | 157 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
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/frameworks/base/libs/rs/ |
rsSimpleMesh.cpp | 139 case RS_PRIMITIVE_TRIANGLE_STRIP: sm->mGLPrimitive = GL_TRIANGLE_STRIP; break;
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/packages/apps/Gallery3D/src/com/cooliris/media/ |
LoadingLayer.java | 218 gl.glDrawArrays(GL11.GL_TRIANGLE_STRIP, 0, 4);
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GridQuadFrame.java | 180 gl11.glDrawElements(GL11.GL_TRIANGLE_STRIP, INDEX_COUNT, GL11.GL_UNSIGNED_SHORT, 0);
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GridQuad.java | 295 gl11.glDrawElements(GL11.GL_TRIANGLE_STRIP, INDEX_COUNT, GL11.GL_UNSIGNED_SHORT, orientation * INDEX_COUNT);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
StaticTriangleRenderer.java | 264 glDrawElements(GL_TRIANGLE_STRIP, VERTS,
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TriangleRenderer.java | 233 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
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/development/samples/GlobalTime/src/com/android/globaltime/ |
Shape.java | 139 } else if (mPrimitive == GL10.GL_TRIANGLE_STRIP) {
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/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/ |
AccelerometerTestRenderer.java | 154 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, 24, GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
SpriteTextRenderer.java | 330 gl.glDrawElements(GL10.GL_TRIANGLE_STRIP, VERTS,
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/external/quake/quake/src/WinQuake/ |
gl_rmain.cpp | 367 primType = GL_TRIANGLE_STRIP; 407 glBegin (GL_TRIANGLE_STRIP); 482 primType = GL_TRIANGLE_STRIP; 519 glBegin (GL_TRIANGLE_STRIP); [all...] |
/external/quake/quake/src/QW/client/ |
gl_rmain.c | 331 primType = GL_TRIANGLE_STRIP; 366 glBegin (GL_TRIANGLE_STRIP); 430 glBegin (GL_TRIANGLE_STRIP);
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/external/skia/src/gl/ |
SkGLDevice.cpp | 334 vertMode = GL_TRIANGLE_STRIP; 484 GL_TRIANGLE_STRIP, // kTriangleStrip_VertexMode,
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/packages/apps/Camera/src/com/android/camera/ui/ |
GLRootView.java | 345 gl.glDrawArrays(GL11.GL_TRIANGLE_STRIP, 0, 4); 522 mGL.glDrawElements(GL11.GL_TRIANGLE_STRIP,
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/frameworks/base/opengl/libagl/ |
array.cpp | 411 case GL_TRIANGLE_STRIP: prim_count = total - 2; break; [all...] |
/frameworks/base/opengl/java/android/opengl/ |
GLES10.java | 248 public static final int GL_TRIANGLE_STRIP = 0x0005; [all...] |
GLES20.java | 36 public static final int GL_TRIANGLE_STRIP = 0x0005; [all...] |
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/ |
GL10.java | 246 int GL_TRIANGLE_STRIP = 0x0005;
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 60 #define GL_TRIANGLE_STRIP 0x0005 [all...] |
/development/ndk/platforms/android-5/include/GLES2/ |
gl2.h | 58 #define GL_TRIANGLE_STRIP 0x0005
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/frameworks/base/opengl/include/GLES/ |
gl.h | 61 #define GL_TRIANGLE_STRIP 0x0005 [all...] |
/frameworks/base/opengl/include/GLES2/ |
gl2.h | 59 #define GL_TRIANGLE_STRIP 0x0005
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/frameworks/base/opengl/tests/angeles/include/GLES/ |
gl.h | 96 #define GL_TRIANGLE_STRIP 0x0005
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/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 60 #define GL_TRIANGLE_STRIP 0x0005 [all...] |