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Searched
refs:GL_VERTEX_SHADER
(Results
1 - 20
of
20
) sorted by null
/development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp
84
GLuint vertexShader = loadShader(
GL_VERTEX_SHADER
, pVertexSource);
/frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/
GL2JavaView.java
113
int vertexShader = loadShader(GLES20.
GL_VERTEX_SHADER
, vertexSource);
/frameworks/base/opengl/tests/gl2_jni/jni/
gl_code.cpp
64
GLuint vertexShader = loadShader(
GL_VERTEX_SHADER
, pVertexSource);
/frameworks/base/opengl/tests/gldual/jni/
gl_code.cpp
64
GLuint vertexShader = loadShader(
GL_VERTEX_SHADER
, pVertexSource);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
GLES20TriangleRenderer.java
175
int vertexShader = loadShader(GLES20.
GL_VERTEX_SHADER
, vertexSource);
/frameworks/base/opengl/tests/gl2_basic/
gl2_basic.cpp
103
GLuint vertexShader = loadShader(
GL_VERTEX_SHADER
, pVertexSource);
/frameworks/base/libs/rs/
rsProgramVertex.cpp
112
Program::loadShader(rsc,
GL_VERTEX_SHADER
);
/development/ndk/platforms/android-5/include/GLES2/
gl2.h
259
#define
GL_VERTEX_SHADER
0x8B31
/frameworks/base/opengl/include/GLES2/
gl2.h
260
#define
GL_VERTEX_SHADER
0x8B31
/frameworks/base/opengl/java/android/opengl/
GLES20.java
164
public static final int
GL_VERTEX_SHADER
= 0x8B31;
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all
...]
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h
259
#define
GL_VERTEX_SHADER
0x8B31
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h
259
#define
GL_VERTEX_SHADER
0x8B31
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h
259
#define
GL_VERTEX_SHADER
0x8B31
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h
259
#define
GL_VERTEX_SHADER
0x8B31
/external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp
[
all
...]
/external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp
[
all
...]
/external/qemu/distrib/sdl-1.2.12/include/
SDL_opengl.h
469
#define
GL_VERTEX_SHADER
0x8B31
[
all
...]
/prebuilt/darwin-x86/sdl/include/SDL/
SDL_opengl.h
469
#define
GL_VERTEX_SHADER
0x8B31
[
all
...]
/prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h
469
#define
GL_VERTEX_SHADER
0x8B31
[
all
...]
/prebuilt/windows/sdl/include/SDL/
SDL_opengl.h
469
#define
GL_VERTEX_SHADER
0x8B31
[
all
...]
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