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Searched
refs:InputMapper
(Results
1 - 3
of
3
) sorted by null
/frameworks/base/include/ui/
InputReader.h
36
class
InputMapper
;
303
void addMapper(
InputMapper
* mapper);
325
Vector<
InputMapper
*> mMappers;
330
typedef int32_t (
InputMapper
::*GetStateFunc)(uint32_t sourceMask, int32_t code);
341
class
InputMapper
{
343
InputMapper
(InputDevice* device);
344
virtual ~
InputMapper
();
375
class SwitchInputMapper : public
InputMapper
{
390
class KeyboardInputMapper : public
InputMapper
{
438
class TrackballInputMapper : public
InputMapper
{
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/frameworks/base/libs/ui/
InputReader.cpp
654
InputMapper
* mapper = mMappers[i];
659
void InputDevice::addMapper(
InputMapper
* mapper) {
672
InputMapper
* mapper = mMappers[i];
681
InputMapper
* mapper = mMappers[i];
689
InputMapper
* mapper = mMappers[i];
699
InputMapper
* mapper = mMappers[i];
705
return getState(sourceMask, keyCode, &
InputMapper
::getKeyCodeState);
709
return getState(sourceMask, scanCode, &
InputMapper
::getScanCodeState);
713
return getState(sourceMask, switchCode, &
InputMapper
::getSwitchState);
720
InputMapper
* mapper = mMappers[i]
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...]
/frameworks/base/libs/ui/tests/
InputReader_test.cpp
639
class FakeInputMapper : public
InputMapper
{
655
InputMapper
(device),
714
InputMapper
::populateDeviceInfo(deviceInfo);
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all
...]
Completed in 21 milliseconds