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    Searched refs:InputMapper (Results 1 - 3 of 3) sorted by null

  /frameworks/base/include/ui/
InputReader.h 36 class InputMapper;
303 void addMapper(InputMapper* mapper);
325 Vector<InputMapper*> mMappers;
330 typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
341 class InputMapper {
343 InputMapper(InputDevice* device);
344 virtual ~InputMapper();
375 class SwitchInputMapper : public InputMapper {
390 class KeyboardInputMapper : public InputMapper {
438 class TrackballInputMapper : public InputMapper {
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  /frameworks/base/libs/ui/
InputReader.cpp 654 InputMapper* mapper = mMappers[i];
659 void InputDevice::addMapper(InputMapper* mapper) {
672 InputMapper* mapper = mMappers[i];
681 InputMapper* mapper = mMappers[i];
689 InputMapper* mapper = mMappers[i];
699 InputMapper* mapper = mMappers[i];
705 return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState);
709 return getState(sourceMask, scanCode, & InputMapper::getScanCodeState);
713 return getState(sourceMask, switchCode, & InputMapper::getSwitchState);
720 InputMapper* mapper = mMappers[i]
    [all...]
  /frameworks/base/libs/ui/tests/
InputReader_test.cpp 639 class FakeInputMapper : public InputMapper {
655 InputMapper(device),
714 InputMapper::populateDeviceInfo(deviceInfo);
    [all...]

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