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Searched
refs:PF_WEAPONFRAME
(Results
1 - 3
of
3
) sorted by null
/external/quake/quake/src/QW/client/
protocol.h
161
#define
PF_WEAPONFRAME
(1<<8) // only sent for view player
cl_ents.c
719
if (flags &
PF_WEAPONFRAME
)
/external/quake/quake/src/QW/server/
sv_ents.c
377
pflags |=
PF_WEAPONFRAME
;
382
pflags |=
PF_WEAPONFRAME
;
431
if (pflags &
PF_WEAPONFRAME
)
Completed in 615 milliseconds