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    Searched refs:RS_TYPE_FLOAT_32 (Results 1 - 6 of 6) sorted by null

  /frameworks/base/libs/rs/
rsComponent.cpp 115 case RS_TYPE_FLOAT_32:
167 case RS_TYPE_FLOAT_32: return GL_FLOAT;
277 if (mType == RS_TYPE_FLOAT_32) {
rsg_ScriptJavaClass.cpp 74 case RS_TYPE_FLOAT_32: return "float";
106 case RS_TYPE_FLOAT_32: return "F32";
224 Element *f32 = new Element(RS_TYPE_FLOAT_32, 1);
RenderScript.h 75 RS_TYPE_FLOAT_32,
rsType.cpp 151 mGL.mUser[userNum].normalized = c.getType() != RS_TYPE_FLOAT_32;//c.getIsNormalized();
170 mGL.mColor.normalized = c.getType() != RS_TYPE_FLOAT_32;
rsProgramVertex.cpp 367 RsElement e = (RsElement) Element::create(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 1);
  /frameworks/base/graphics/jni/
android_renderscript_RenderScript.cpp 408 case RS_TYPE_FLOAT_32:
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