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Searched
refs:RS_TYPE_FLOAT_32
(Results
1 - 6
of
6
) sorted by null
/frameworks/base/libs/rs/
rsComponent.cpp
115
case
RS_TYPE_FLOAT_32
:
167
case
RS_TYPE_FLOAT_32
: return GL_FLOAT;
277
if (mType ==
RS_TYPE_FLOAT_32
) {
rsg_ScriptJavaClass.cpp
74
case
RS_TYPE_FLOAT_32
: return "float";
106
case
RS_TYPE_FLOAT_32
: return "F32";
224
Element *f32 = new Element(
RS_TYPE_FLOAT_32
, 1);
RenderScript.h
75
RS_TYPE_FLOAT_32
,
rsType.cpp
151
mGL.mUser[userNum].normalized = c.getType() !=
RS_TYPE_FLOAT_32
;//c.getIsNormalized();
170
mGL.mColor.normalized = c.getType() !=
RS_TYPE_FLOAT_32
;
rsProgramVertex.cpp
367
RsElement e = (RsElement) Element::create(rsc,
RS_TYPE_FLOAT_32
, RS_KIND_USER, false, 1);
/frameworks/base/graphics/jni/
android_renderscript_RenderScript.cpp
408
case
RS_TYPE_FLOAT_32
:
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