/external/skia/tests/ |
MatrixTest.cpp | 53 mat.setTranslate(SK_Scalar1, SK_Scalar1); 64 mat.setScale(SK_Scalar1/2, SK_Scalar1/2); 89 { 0, 0, 0, SK_Scalar1, false }, 90 { 0, 0, SK_Scalar1, 0, false }, 91 { 0, 0, SK_Scalar1, SK_Scalar1, false }, 92 { 0, SK_Scalar1, 0, 0, false }, 93 { 0, SK_Scalar1, 0, SK_Scalar1, false } [all...] |
PathMeasureTest.cpp | 8 path.lineTo(SK_Scalar1, 0); 9 path.lineTo(SK_Scalar1, SK_Scalar1); 10 path.lineTo(0, SK_Scalar1); 14 SkASSERT(length == SK_Scalar1*4); 18 path.lineTo(SK_Scalar1*3, SK_Scalar1*4); 21 REPORTER_ASSERT(reporter, length == SK_Scalar1*5); 24 path.addCircle(0, 0, SK_Scalar1);
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PathTest.cpp | 43 bounds.set(0, 0, SK_Scalar1, SK_Scalar1); 46 p.addRoundRect(bounds, SK_Scalar1, SK_Scalar1); 70 bounds.offset(SK_Scalar1*3, SK_Scalar1*4); 71 p.offset(SK_Scalar1*3, SK_Scalar1*4); 81 bounds.set(0, 0, SK_Scalar1/2, SK_Scalar1/2) [all...] |
PaintTest.cpp | 25 SkScalar miter = SkMaxScalar(SK_Scalar1, paint.getStrokeMiter());
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/external/skia/src/svg/ |
SkSVGSVG.cpp | 47 height = SkScalarMulDiv(height, SK_Scalar1 * 72, SK_Scalar1 * 96); 50 width = SkScalarMulDiv(width, SK_Scalar1 * 72, SK_Scalar1 * 96); 58 box.fRight == SK_Scalar1 && box.fBottom == SK_Scalar1) 71 if (box.fRight != SK_Scalar1) { 76 if (box.fBottom != SK_Scalar1) {
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/external/skia/include/effects/ |
SkColorMatrix.h | 28 SkScalar aScale = SK_Scalar1); 30 SkScalar aScale = SK_Scalar1); 32 SkScalar aScale = SK_Scalar1);
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/external/webkit/WebCore/platform/graphics/skia/ |
TransformationMatrixSkia.cpp | 53 result.set(SkMatrix::kMPersp2, SK_Scalar1); 73 result.set(SkMatrix::kMPersp2, SK_Scalar1);
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/external/skia/src/animator/ |
SkDisplayRandom.cpp | 40 SkDisplayRandom::SkDisplayRandom() : blend(0), min(0), max(SK_Scalar1) { 63 SkScalar relativeT = SkUnitCubicInterp(random, SK_Scalar1 - blend, 0, 0, SK_Scalar1 - blend);
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SkDrawColor.cpp | 48 SkScalar part60 = SkScalarDiv(60 * SK_Scalar1, delta); 52 hue += 360 * SK_Scalar1; 55 hue = 120 * SK_Scalar1 + SkScalarMul(blue - red, part60); 57 hue = 240 * SK_Scalar1 + SkScalarMul(red - green, part60); 79 //SkScalar fraction = SkScalarMod(hue, 60 * SK_Scalar1); 82 SkScalar p = SkScalarMul(value , SK_Scalar1 - saturation); 83 SkScalar q = SkScalarMul(value, SK_Scalar1 - SkScalarMul(saturation, fraction)); 84 SkScalar t = SkScalarMul(value, SK_Scalar1 - 85 SkScalarMul(saturation, SK_Scalar1 - fraction)); 238 alpha = scalar == SK_Scalar1 ? 255 : SkToU8((U8CPU) (scalar * 256)) [all...] |
SkOperandInterpolator.h | 43 bool setKeyFrame(int index, SkMSec time, const SkOperand values[], SkScalar blend = SK_Scalar1);
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SkAnimateField.cpp | 54 if (repeat != SK_Scalar1) 58 if (repeat != SK_Scalar1) 63 if (blend.count() != 1 || blend[0] != SK_Scalar1) {
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SkOperandIterpolator.cpp | 50 blend = SkScalarPin(blend, 0, SK_Scalar1); 57 timeCode->fBlend[0] = SK_Scalar1 - blend; 60 timeCode->fBlend[3] = SK_Scalar1 - blend;
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SkDrawTextBox.cpp | 47 fSpacingMul = SK_Scalar1;
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/external/skia/gm/ |
gradients.cpp | 15 static const SkScalar gPos0[] = { 0, SK_Scalar1 }; 16 static const SkScalar gPos1[] = { SK_Scalar1/4, SK_Scalar1*3/4 }; 18 0, SK_Scalar1/8, SK_Scalar1/2, SK_Scalar1*7/8, SK_Scalar1
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shapes.cpp | 93 matrix.setScale(-SK_Scalar1, SK_Scalar1); 97 matrix.preScale(SK_Scalar1*2, SK_Scalar1*2); 108 cv->scale(-SK_Scalar1, SK_Scalar1);
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filltypes.cpp | 61 showFour(canvas, SK_Scalar1, paint); 68 showFour(canvas, SK_Scalar1, paint);
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/external/skia/src/utils/ |
SkColorMatrix.cpp | 11 fMat[kRScale] = fMat[kGScale] = fMat[kBScale] = fMat[kAScale] = SK_Scalar1; 119 const SkScalar R = SkScalarMul(kHueR, SK_Scalar1 - sat); 120 const SkScalar G = SkScalarMul(kHueG, SK_Scalar1 - sat); 121 const SkScalar B = SkScalarMul(kHueB, SK_Scalar1 - sat); 126 fMat[18] = SK_Scalar1; 148 fMat[18] = SK_Scalar1; 160 setrow(fMat + 0, SK_Scalar1, 0, kV2R); 161 setrow(fMat + 5, SK_Scalar1, kU2G, kV2G); 162 setrow(fMat + 10, SK_Scalar1, kU2B, 0); 163 fMat[18] = SK_Scalar1; [all...] |
SkBoundaryPatch.cpp | 27 SkPoint u = SkPointInterp(b->eval(SkBoundary::kLeft, SK_Scalar1 - unitV), 31 b->eval(SkBoundary::kBottom, SK_Scalar1 - unitU),
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/external/skia/src/views/ |
SkWidget.cpp | 30 x = SK_Scalar1; 55 paint.setAlpha((U8)SkScalarMul(alpha, SK_Scalar1 - SkScalarAbs(scale))); 281 p.setStrokeWidth(SK_Scalar1); 282 r.inset(SK_Scalar1/2, SK_Scalar1/2); 289 r.inset(SK_Scalar1/2, SK_Scalar1/2); 298 r.inset(SK_Scalar1, SK_Scalar1); 314 SkScalar percent = SkScalarDiv(click->fCurr.fX + SK_Scalar1, this->width() - SK_Scalar1*2) [all...] |
/external/skia/include/core/ |
SkStroke.h | 26 #define SK_DefaultStrokeWidth SK_Scalar1
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SkScalar.h | 42 /** SK_Scalar1 is defined to be 1.0 represented as an SkScalar 44 #define SK_Scalar1 (1.0f) 45 /** SK_Scalar1 is defined to be 1/2 represented as an SkScalar 136 #define SkScalarInvert(x) (SK_Scalar1 / (x)) 137 #define SkScalarFastInvert(x) (SK_Scalar1 / (x)) 173 #define SK_Scalar1 SK_Fixed1 234 #define SK_ScalarNearlyZero (SK_Scalar1 / (1 << 12)) 249 t must be [0..SK_Scalar1] 252 SkASSERT(t >= 0 && t <= SK_Scalar1);
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/external/skia/src/core/ |
SkPathMeasure.cpp | 64 static const SkScalar kFlatEnoughTangentDotProd = SK_Scalar1 * 99 / 100; 67 kFlatEnoughTangentDotProd < SK_Scalar1); 76 #define CHEAP_DIST_LIMIT (SK_Scalar1/2) // just made this value up 99 SkScalarInterp(pts[0].fX, pts[3].fX, SK_Scalar1/3), 100 SkScalarInterp(pts[0].fY, pts[3].fY, SK_Scalar1/3)) 103 SkScalarInterp(pts[0].fX, pts[3].fX, SK_Scalar1*2/3), 104 SkScalarInterp(pts[0].fY, pts[3].fY, SK_Scalar1*2/3)); 286 SkASSERT(startT >= 0 && startT <= SK_Scalar1); 287 SkASSERT(stopT >= 0 && stopT <= SK_Scalar1); 314 if (stopT == SK_Scalar1) { [all...] |
SkStrokerPriv.h | 28 #define CUBIC_ARC_FACTOR ((SK_ScalarSqrt2 - SK_Scalar1) * 4 / 3)
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SkGeometry.cpp | 86 return x > 0 && x < SK_Scalar1; 106 SkASSERT(r >= 0 && r < SK_Scalar1); 182 SkASSERT(t >= 0 && t <= SK_Scalar1); 214 SkASSERT(t >= 0 && t <= SK_Scalar1); 254 SkASSERT(t > 0 && t < SK_Scalar1); 430 SkScalar one_third = SkScalarDiv(SK_Scalar1, SkIntToScalar(3)); 466 SkASSERT(t >= 0 && t <= SK_Scalar1); 492 SkASSERT(t >= 0 && t <= SK_Scalar1); 517 SkASSERT(t >= 0 && t <= SK_Scalar1); 570 SkASSERT(t > 0 && t < SK_Scalar1); [all...] |
SkColor.cpp | 66 SkASSERT(v >= 0 && v <= SK_Scalar1); 76 SkASSERT(s >= 0 && s <= SK_Scalar1); 102 if (x >= SK_Scalar1) {
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