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Searched
refs:SV_ModelIndex
(Results
1 - 7
of
7
) sorted by null
/external/quake/quake/src/QW/server/
sv_init.c
32
SV_ModelIndex
36
int
SV_ModelIndex
(char *name)
47
SV_Error ("
SV_ModelIndex
: model %s not precached", name);
107
svent->baseline.modelindex =
SV_ModelIndex
("progs/player.mdl");
113
SV_ModelIndex
(PR_GetString(svent->v.model));
server.h
357
int
SV_ModelIndex
(char *name);
pr_cmds.c
1438
int
SV_ModelIndex
(char *name);
1449
MSG_WriteByte (&sv.signon,
SV_ModelIndex
(PR_GetString(ent->v.model)));
sv_send.c
533
stats[STAT_WEAPON] =
SV_ModelIndex
(PR_GetString(ent->v.weaponmodel));
/external/quake/quake/src/WinQuake/
server.h
229
int
SV_ModelIndex
(const char *name);
sv_main.cpp
689
MSG_WriteByte (msg,
SV_ModelIndex
(pr_strings+ent->u.v.weaponmodel));
900
SV_ModelIndex
904
int
SV_ModelIndex
(const char *name)
915
Sys_Error ("
SV_ModelIndex
: model %s not precached", name);
950
svent->baseline.modelindex =
SV_ModelIndex
("progs/player.mdl");
956
SV_ModelIndex
(pr_strings + svent->u.v.model);
pr_cmds.cpp
254
e->u.v.modelindex = i; //
SV_ModelIndex
(m);
1582
int
SV_ModelIndex
(const char *name);
1593
MSG_WriteByte (&sv.signon,
SV_ModelIndex
(pr_strings + ent->u.v.model));
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