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    Searched refs:SkFixedMul (Results 1 - 13 of 13) sorted by null

  /external/skia/include/core/
SkFixed.h 167 #define SkFixedMul(a,b) SkFixedMul_longlong(a,b)
228 #undef SkFixedMul
230 #define SkFixedMul(x, y) SkFixedMul_arm(x, y)
243 #ifndef SkFixedMul
244 #define SkFixedMul(x, y) SkFixedMul_portable(x, y)
250 #define SkFixedMulAdd(x, y, a) (SkFixedMul(x, y) + (a))
SkScalar.h 199 #define SkScalarMul(a, b) SkFixedMul(a, b)
  /external/skia/src/core/
SkPoint.cpp 191 SkFixedMul.
226 x = SkFixedMul(x, length);
227 y = SkFixedMul(y, length);
335 x = SkFixedMul(x, length);
336 y = SkFixedMul(y, length);
SkMath.cpp 343 return SkApplySign(SkFixedMul(denom, div & 0xFFFF), sn);
524 SkFixed sin2 = SkFixedMul(sinValue, sinValue);
525 SkFixed cos2 = SkFixedMul(cosValue, cosValue);
SkGraphics.cpp 225 (void)SkFixedMul(0x8000, 0x150000);
227 printf("-------- SkFixedMul = %d\n", SkTime::GetMSecs() - now2);
234 SkFixed c2 = SkFixedMul(a, b);
SkEdge.cpp 77 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2
117 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2
SkFloat.cpp 344 cc = SkFixedMul(aa, bb);
  /external/skia/src/effects/
SkGradientShader.cpp     [all...]
  /external/skia/src/utils/
SkCamera.cpp 103 unit->fX = SkFixedMul(fX, scale);
104 unit->fY = SkFixedMul(fY, scale);
105 unit->fZ = SkFixedMul(fZ, scale);