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Searched
refs:SkType_DynamicString
(Results
1 - 7
of
7
) sorted by null
/external/skia/src/animator/
SkAnimateSet.cpp
76
int comps = outType == SkType_String || outType ==
SkType_DynamicString
? 1 :
81
if (outType == SkType_String || outType ==
SkType_DynamicString
)
SkDisplayType.h
84
SkType_DynamicString
, // evaluate at draw time
SkDisplayable.cpp
127
if (info->fType == SkType_String || info->fType ==
SkType_DynamicString
) {
223
case
SkType_DynamicString
:
235
if (info->fType == SkType_String || info->fType ==
SkType_DynamicString
) {
394
case
SkType_DynamicString
:
SkMemberInfo.cpp
80
case
SkType_DynamicString
:
140
SkASSERT(fType == SkType_String || fType ==
SkType_DynamicString
);
317
case
SkType_DynamicString
:
SkAnimateBase.cpp
59
if (type == SkType_String || type ==
SkType_DynamicString
) {
SkAnimatorScript2.cpp
484
case
SkType_DynamicString
:
SkDisplayApply.cpp
153
if (type == SkType_String || type ==
SkType_DynamicString
)
Completed in 16 milliseconds