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    Searched refs:WEAK (Results 1 - 5 of 5) sorted by null

  /external/v8/src/
global-handles.cc 68 if (state_ == WEAK || IsNearDeath()) {
101 // Make this handle weak.
105 if (state_ != WEAK && !IsNearDeath()) {
111 state_ = WEAK;
119 if (state_ == WEAK || IsNearDeath()) {
135 return state_ == WEAK;
138 // Returns the id for this weak handle.
148 // Returns the callback for this weak handle.
165 // It's fine though to reuse nodes that were destroyed in weak callback
188 // NORMAL <-> WEAK -> PENDING -> NEAR_DEATH -> { NORMAL, WEAK, DESTROYED
462 int weak = 0; local
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  /frameworks/base/media/libstagefright/codecs/mp3dec/src/asm/
pvmp3_polyphase_filter_window_arm.s 33 IMPORT ||Lib$$Request$$armlib|| [WEAK]
34 IMPORT ||Lib$$Request$$cpplib|| [WEAK]
pvmp3_mdct_18_arm.s 33 IMPORT ||Lib$$Request$$armlib|| [WEAK]
34 IMPORT ||Lib$$Request$$cpplib|| [WEAK]
  /external/guava/src/com/google/common/collect/
MapMaker.java 44 * weak} keys, soft or weak values, timed expiration, and on-demand
67 * uses soft or weak references can give unpredictable results.
157 * to determine equality of weak keys, which may not behave as you expect.
167 return setKeyStrength(Strength.WEAK);
204 * <p>Weak values will be garbage collected once they are weakly
209 * to determine equality of weak values. This will notably impact
219 return setValueStrength(Strength.WEAK);
342 WEAK {
498 * TODO: Keep weak reference to map, too. Build a priorit
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  /prebuilt/common/eclipse/
org.eclipse.equinox.common_3.4.0.v20080421-2006.jar 

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