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    Searched refs:WebGLTexture (Results 1 - 12 of 12) sorted by null

  /external/webkit/WebCore/html/canvas/
WebGLTexture.cpp 30 #include "WebGLTexture.h"
35 PassRefPtr<WebGLTexture> WebGLTexture::create(WebGLRenderingContext* ctx)
37 return adoptRef(new WebGLTexture(ctx));
40 PassRefPtr<WebGLTexture> WebGLTexture::create(WebGLRenderingContext* ctx, Platform3DObject obj)
42 return adoptRef(new WebGLTexture(ctx, obj));
45 WebGLTexture::WebGLTexture(WebGLRenderingContext* ctx)
52 WebGLTexture::WebGLTexture(WebGLRenderingContext* ctx, Platform3DObject obj
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WebGLTexture.h 36 class WebGLTexture : public CanvasObject {
38 virtual ~WebGLTexture() { deleteObject(); }
40 static PassRefPtr<WebGLTexture> create(WebGLRenderingContext*);
44 static PassRefPtr<WebGLTexture> create(WebGLRenderingContext*, Platform3DObject);
55 WebGLTexture(WebGLRenderingContext*);
56 WebGLTexture(WebGLRenderingContext*, Platform3DObject);
WebGLTexture.idl 27 interface [Conditional=3D_CANVAS, OmitConstructor] WebGLTexture {
WebGLGetInfo.h 42 #include "WebGLTexture.h"
87 WebGLGetInfo(PassRefPtr<WebGLTexture> value);
107 PassRefPtr<WebGLTexture> getWebGLTexture() const;
125 RefPtr<WebGLTexture> m_webglTexture;
WebGLGetInfo.cpp 38 #include "WebGLTexture.h"
114 WebGLGetInfo::WebGLGetInfo(PassRefPtr<WebGLTexture> value)
201 PassRefPtr<WebGLTexture> WebGLGetInfo::getWebGLTexture() const
WebGLRenderingContext.h 48 class WebGLTexture;
72 void bindTexture(unsigned long target, WebGLTexture*, ExceptionCode& ec);
102 PassRefPtr<WebGLTexture> createTexture();
111 void deleteTexture(WebGLTexture*);
127 void framebufferTexture2D(unsigned long target, unsigned long attachment, unsigned long textarget, WebGLTexture*, long level, ExceptionCode& ec);
179 bool isTexture(WebGLTexture*);
339 RefPtr<WebGLTexture> m_texture2DBinding;
340 RefPtr<WebGLTexture> m_textureCubeMapBinding;
WebGLRenderingContext.cpp 46 #include "WebGLTexture.h"
252 void WebGLRenderingContext::bindTexture(unsigned long target, WebGLTexture* texture, ExceptionCode& ec)
449 PassRefPtr<WebGLTexture> WebGLRenderingContext::createTexture()
451 RefPtr<WebGLTexture> o = WebGLTexture::create(this);
529 void WebGLRenderingContext::deleteTexture(WebGLTexture* texture)
796 void WebGLRenderingContext::framebufferTexture2D(unsigned long target, unsigned long attachment, unsigned long textarget, WebGLTexture* texture, long level, ExceptionCode& ec)
930 RefPtr<WebGLTexture> tmp = WebGLTexture::create(this, value);
932 return WebGLGetInfo(PassRefPtr<WebGLTexture>(tmp))
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WebGLRenderingContext.idl 468 void bindTexture(in unsigned long target, in WebGLTexture texture) raises(DOMException);
502 WebGLTexture createTexture();
511 void deleteTexture(in WebGLTexture texture);
528 void framebufferTexture2D(in unsigned long target, in unsigned long attachment, in unsigned long textarget, in WebGLTexture texture, in long level) raises(DOMException);
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  /external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h 66 class WebGLTexture;
428 void bindTexture(unsigned long target, WebGLTexture* texture);
467 void framebufferTexture2D(unsigned long target, unsigned long attachment, unsigned long textarget, WebGLTexture*, long level);
526 bool isTexture(WebGLTexture*);
  /external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp 53 #include "WebGLTexture.h"
122 WebGLTexture* texture);
907 // GL_SAME_METHOD_2_X2(BindTexture, bindTexture, unsigned long, WebGLTexture*)
909 WebGLTexture* texture)
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  /external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp 45 #include "WebGLTexture.h"
281 void GraphicsContext3D::bindTexture(unsigned long target, WebGLTexture* texture)
482 void GraphicsContext3D::framebufferTexture2D(unsigned long target, unsigned long attachment, unsigned long textarget, WebGLTexture* texture, long level)
634 bool GraphicsContext3D::isTexture(WebGLTexture* texture)
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  /external/webkit/WebCore/bindings/v8/
V8Index.h 487 V(WEBGLTEXTURE, WebGLTexture) \
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