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Searched
refs:WebGLTexture
(Results
1 - 12
of
12
) sorted by null
/external/webkit/WebCore/html/canvas/
WebGLTexture.cpp
30
#include "
WebGLTexture
.h"
35
PassRefPtr<
WebGLTexture
>
WebGLTexture
::create(WebGLRenderingContext* ctx)
37
return adoptRef(new
WebGLTexture
(ctx));
40
PassRefPtr<
WebGLTexture
>
WebGLTexture
::create(WebGLRenderingContext* ctx, Platform3DObject obj)
42
return adoptRef(new
WebGLTexture
(ctx, obj));
45
WebGLTexture
::
WebGLTexture
(WebGLRenderingContext* ctx)
52
WebGLTexture
::WebGLTexture(WebGLRenderingContext* ctx, Platform3DObject obj
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all
...]
WebGLTexture.h
36
class
WebGLTexture
: public CanvasObject {
38
virtual ~
WebGLTexture
() { deleteObject(); }
40
static PassRefPtr<
WebGLTexture
> create(WebGLRenderingContext*);
44
static PassRefPtr<
WebGLTexture
> create(WebGLRenderingContext*, Platform3DObject);
55
WebGLTexture
(WebGLRenderingContext*);
56
WebGLTexture
(WebGLRenderingContext*, Platform3DObject);
WebGLTexture.idl
27
interface [Conditional=3D_CANVAS, OmitConstructor]
WebGLTexture
{
WebGLGetInfo.h
42
#include "
WebGLTexture
.h"
87
WebGLGetInfo(PassRefPtr<
WebGLTexture
> value);
107
PassRefPtr<
WebGLTexture
> getWebGLTexture() const;
125
RefPtr<
WebGLTexture
> m_webglTexture;
WebGLGetInfo.cpp
38
#include "
WebGLTexture
.h"
114
WebGLGetInfo::WebGLGetInfo(PassRefPtr<
WebGLTexture
> value)
201
PassRefPtr<
WebGLTexture
> WebGLGetInfo::getWebGLTexture() const
WebGLRenderingContext.h
48
class
WebGLTexture
;
72
void bindTexture(unsigned long target,
WebGLTexture
*, ExceptionCode& ec);
102
PassRefPtr<
WebGLTexture
> createTexture();
111
void deleteTexture(
WebGLTexture
*);
127
void framebufferTexture2D(unsigned long target, unsigned long attachment, unsigned long textarget,
WebGLTexture
*, long level, ExceptionCode& ec);
179
bool isTexture(
WebGLTexture
*);
339
RefPtr<
WebGLTexture
> m_texture2DBinding;
340
RefPtr<
WebGLTexture
> m_textureCubeMapBinding;
WebGLRenderingContext.cpp
46
#include "
WebGLTexture
.h"
252
void WebGLRenderingContext::bindTexture(unsigned long target,
WebGLTexture
* texture, ExceptionCode& ec)
449
PassRefPtr<
WebGLTexture
> WebGLRenderingContext::createTexture()
451
RefPtr<
WebGLTexture
> o =
WebGLTexture
::create(this);
529
void WebGLRenderingContext::deleteTexture(
WebGLTexture
* texture)
796
void WebGLRenderingContext::framebufferTexture2D(unsigned long target, unsigned long attachment, unsigned long textarget,
WebGLTexture
* texture, long level, ExceptionCode& ec)
930
RefPtr<
WebGLTexture
> tmp =
WebGLTexture
::create(this, value);
932
return WebGLGetInfo(PassRefPtr<
WebGLTexture
>(tmp))
[
all
...]
WebGLRenderingContext.idl
468
void bindTexture(in unsigned long target, in
WebGLTexture
texture) raises(DOMException);
502
WebGLTexture
createTexture();
511
void deleteTexture(in
WebGLTexture
texture);
528
void framebufferTexture2D(in unsigned long target, in unsigned long attachment, in unsigned long textarget, in
WebGLTexture
texture, in long level) raises(DOMException);
[
all
...]
/external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h
66
class
WebGLTexture
;
428
void bindTexture(unsigned long target,
WebGLTexture
* texture);
467
void framebufferTexture2D(unsigned long target, unsigned long attachment, unsigned long textarget,
WebGLTexture
*, long level);
526
bool isTexture(
WebGLTexture
*);
/external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp
53
#include "
WebGLTexture
.h"
122
WebGLTexture
* texture);
907
// GL_SAME_METHOD_2_X2(BindTexture, bindTexture, unsigned long,
WebGLTexture
*)
909
WebGLTexture
* texture)
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all
...]
/external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp
45
#include "
WebGLTexture
.h"
281
void GraphicsContext3D::bindTexture(unsigned long target,
WebGLTexture
* texture)
482
void GraphicsContext3D::framebufferTexture2D(unsigned long target, unsigned long attachment, unsigned long textarget,
WebGLTexture
* texture, long level)
634
bool GraphicsContext3D::isTexture(
WebGLTexture
* texture)
[
all
...]
/external/webkit/WebCore/bindings/v8/
V8Index.h
487
V(
WEBGLTEXTURE
,
WebGLTexture
) \
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...]
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