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Searched
refs:alloc_bank
(Results
1 - 4
of
4
) sorted by null
/external/qemu/distrib/sdl-1.2.12/src/video/riscos/
SDL_riscosvideo.h
40
unsigned char *
alloc_bank
;
member in struct:SDL_PrivateVideoData
SDL_wimpvideo.c
149
if (this->hidden->
alloc_bank
) SDL_free(this->hidden->
alloc_bank
);
150
this->hidden->
alloc_bank
= buffer;
450
if (this->hidden->bank[0] == this->hidden->
alloc_bank
|| riscos_backbuffer == 0)
465
old_alloc_bank = this->hidden->
alloc_bank
;
467
if (buffer != NULL) this->hidden->
alloc_bank
= buffer;
469
this->hidden->bank[1] = this->hidden->
alloc_bank
;
493
this->hidden->
alloc_bank
= old_alloc_bank;
SDL_riscosvideo.c
232
if (this->hidden->
alloc_bank
) SDL_free(this->hidden->
alloc_bank
);
233
this->hidden->
alloc_bank
= 0;
SDL_riscosFullScreenVideo.c
208
if (this->hidden->
alloc_bank
) SDL_free(this->hidden->
alloc_bank
);
211
this->hidden->
alloc_bank
= this->hidden->bank[0];
218
this->hidden->
alloc_bank
= 0;
492
regs.r[1] = (unsigned int)this->hidden->
alloc_bank
;
493
regs.r[2] = (unsigned int)this->hidden->
alloc_bank
+16;
756
char *buffer = this->hidden->
alloc_bank
; /* This is start of sprite data */
Completed in 53 milliseconds