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    Searched refs:alloc_bank (Results 1 - 4 of 4) sorted by null

  /external/qemu/distrib/sdl-1.2.12/src/video/riscos/
SDL_riscosvideo.h 40 unsigned char *alloc_bank; member in struct:SDL_PrivateVideoData
SDL_wimpvideo.c 149 if (this->hidden->alloc_bank) SDL_free(this->hidden->alloc_bank);
150 this->hidden->alloc_bank = buffer;
450 if (this->hidden->bank[0] == this->hidden->alloc_bank || riscos_backbuffer == 0)
465 old_alloc_bank = this->hidden->alloc_bank;
467 if (buffer != NULL) this->hidden->alloc_bank = buffer;
469 this->hidden->bank[1] = this->hidden->alloc_bank;
493 this->hidden->alloc_bank = old_alloc_bank;
SDL_riscosvideo.c 232 if (this->hidden->alloc_bank) SDL_free(this->hidden->alloc_bank);
233 this->hidden->alloc_bank = 0;
SDL_riscosFullScreenVideo.c 208 if (this->hidden->alloc_bank) SDL_free(this->hidden->alloc_bank);
211 this->hidden->alloc_bank = this->hidden->bank[0];
218 this->hidden->alloc_bank = 0;
492 regs.r[1] = (unsigned int)this->hidden->alloc_bank;
493 regs.r[2] = (unsigned int)this->hidden->alloc_bank+16;
756 char *buffer = this->hidden->alloc_bank; /* This is start of sprite data */

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