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  /external/quake/quake/src/QW/client/
view.h 30 float V_CalcRoll (vec3_t angles, vec3_t velocity);
protocol.h 258 vec3_t angles; member in struct:__anon6774
277 vec3_t angles; member in struct:usercmd_s
cl_ents.c 202 to->angles[0] = MSG_ReadAngle();
208 to->angles[1] = MSG_ReadAngle();
214 to->angles[2] = MSG_ReadAngle();
480 ent->angles[0] = 0;
481 ent->angles[1] = autorotate;
482 ent->angles[2] = 0;
490 a1 = s1->angles[i];
491 a2 = s2->angles[i];
496 ent->angles[i] = a2 + f * (a1 - a2);
563 vec3_t angles; member in struct:__anon6672
    [all...]
pmove.h 55 vec3_t angles; member in struct:__anon6772
r_alias.c 343 vec3_t angles; local
349 angles[ROLL] = currententity->angles[ROLL];
350 angles[PITCH] = -currententity->angles[PITCH];
351 angles[YAW] = currententity->angles[YAW];
352 AngleVectors (angles, alias_forward, alias_right, alias_up);
render.h 41 vec3_t angles; member in struct:entity_s
cl_pred.c 81 // VectorCopy (from->viewangles, pmove.angles);
82 VectorCopy (u->angles, pmove.angles);
98 VectorCopy (pmove.angles, to->viewangles);
cl_demo.c 89 cmd.angles[i] = LittleFloat(cmd.angles[i]);
109 Dumps the current net message, prefixed by the length and view angles
207 pcmd->angles[j] = LittleFloat(pcmd->angles[j]);
307 Dumps the current net message, prefixed by the length and view angles
541 MSG_WriteAngle (&buf, ent->angles[j]);
570 MSG_WriteAngle(&buf, es->angles[j]);
cl_tent.c 406 ent->angles[0] = pitch;
407 ent->angles[1] = yaw;
408 ent->angles[2] = rand()%360;
cl_input.c 292 VectorCopy (cl.viewangles, cmd->angles);
365 VectorCopy (cl.viewangles, cmd->angles);
379 cmd->angles[i] = ((int)(cmd->angles[i]*65536.0/360)&65535) * (360.0/65536.0);
mathlib.h 70 void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up);
  /external/quake/quake/src/WinQuake/
view.h 33 float V_CalcRoll (vec3_t angles, vec3_t velocity);
view.cpp 81 float V_CalcRoll (vec3_t angles, vec3_t velocity)
87 AngleVectors (angles, forward, right, up);
370 AngleVectors (ent->angles, forward, right, up);
750 cl.viewent.angles[YAW] = r_refdef.viewangles[YAW] + yaw;
751 cl.viewent.angles[PITCH] = - (r_refdef.viewangles[PITCH] + pitch);
753 cl.viewent.angles[ROLL] -= v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value;
754 cl.viewent.angles[PITCH] -= v_idlescale.value * sin(cl.time*v_ipitch_cycle.value) * v_ipitch_level.value;
755 cl.viewent.angles[YAW] -= v_idlescale.value * sin(cl.time*v_iyaw_cycle.value) * v_iyaw_level.value;
812 side = V_CalcRoll (cl_entities[cl.viewentity].angles, cl.velocity);
848 VectorCopy (ent->angles, r_refdef.viewangles)
869 vec3_t angles; local
    [all...]
sv_user.cpp 36 float *angles; variable
65 angleval = sv_player->u.v.angles[YAW] * M_PI*2 / 360;
332 AngleVectors (sv_player->u.v.angles, forward, right, up);
401 // angles
404 angles = sv_player->u.v.angles;
407 angles[ROLL] = V_CalcRoll (sv_player->u.v.angles, sv_player->u.v.velocity)*4;
410 angles[PITCH] = -v_angle[PITCH]/3;
411 angles[YAW] = v_angle[YAW]
    [all...]
sv_main.cpp 481 if ( ent->u.v.angles[0] != ent->baseline.angles[0] )
484 if ( ent->u.v.angles[1] != ent->baseline.angles[1] )
487 if ( ent->u.v.angles[2] != ent->baseline.angles[2] )
539 MSG_WriteAngle(msg, ent->u.v.angles[0]);
543 MSG_WriteAngle(msg, ent->u.v.angles[1]);
547 MSG_WriteAngle(msg, ent->u.v.angles[2]);
612 MSG_WriteAngle (msg, ent->u.v.angles[i] )
    [all...]
r_alias.cpp 343 vec3_t angles; local
349 angles[ROLL] = currententity->angles[ROLL];
350 angles[PITCH] = -currententity->angles[PITCH];
351 angles[YAW] = currententity->angles[YAW];
352 AngleVectors (angles, alias_forward, alias_right, alias_up);
render.h 51 vec3_t angles; member in struct:entity_s
world.cpp 389 (ent->u.v.angles[0] || ent->u.v.angles[1] || ent->u.v.angles[2]) )
744 (ent->u.v.angles[0] || ent->u.v.angles[1] || ent->u.v.angles[2]) )
750 AngleVectors (ent->u.v.angles, forward, right, up);
770 (ent->u.v.angles[0] || ent->u.v.angles[1] || ent->u.v.angles[2])
    [all...]
cl_main.cpp 263 ,ent->model->name,ent->frame, ent->origin[0], ent->origin[1], ent->origin[2], ent->angles[0], ent->angles[1], ent->angles[2]);
466 // interpolate the angles
503 VectorCopy (ent->msg_angles[0], ent->angles);
515 // interpolate the origin and angles
525 ent->angles[j] = ent->msg_angles[1][j] + f*d;
532 ent->angles[1] = bobjrotate;
547 AngleVectors (ent->angles, fv, rv, uv);
cl_parse.cpp 453 ent->msg_angles[0][0] = ent->baseline.angles[0];
462 ent->msg_angles[0][1] = ent->baseline.angles[1];
471 ent->msg_angles[0][2] = ent->baseline.angles[2];
481 VectorCopy (ent->msg_angles[0], ent->angles);
502 ent->baseline.angles[i] = MSG_ReadAngle ();
688 VectorCopy (ent->baseline.angles, ent->angles);
cl_tent.cpp 382 ent->angles[0] = pitch;
383 ent->angles[1] = yaw;
384 ent->angles[2] = rand()%360;
  /external/quake/quake/src/QW/server/
sv_ents.c 129 p = (int)(16*ent->v.angles[0]/360)&15;
130 yaw = (int)(256*ent->v.angles[1]/360)&255;
171 if ( to->angles[0] != from->angles[0] )
174 if ( to->angles[1] != from->angles[1] )
177 if ( to->angles[2] != from->angles[2] )
231 MSG_WriteAngle(msg, to->angles[0]);
235 MSG_WriteAngle(msg, to->angles[1])
    [all...]
sv_init.c 101 VectorCopy (svent->v.angles, svent->baseline.angles);
135 MSG_WriteAngle(&sv.signon, svent->baseline.angles[i]);
progdefs.h 91 vec3_t angles; member in struct:__anon6931
  /external/quake/quake/src/QW/progs/
progdefs.h 72 vec3_t angles; member in struct:__anon6883

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