/external/quake/quake/src/QW/client/ |
view.h | 30 float V_CalcRoll (vec3_t angles, vec3_t velocity);
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protocol.h | 258 vec3_t angles; member in struct:__anon6774 277 vec3_t angles; member in struct:usercmd_s
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cl_ents.c | 202 to->angles[0] = MSG_ReadAngle();
208 to->angles[1] = MSG_ReadAngle();
214 to->angles[2] = MSG_ReadAngle();
480 ent->angles[0] = 0;
481 ent->angles[1] = autorotate;
482 ent->angles[2] = 0;
490 a1 = s1->angles[i];
491 a2 = s2->angles[i];
496 ent->angles[i] = a2 + f * (a1 - a2);
563 vec3_t angles;
member in struct:__anon6672 [all...] |
pmove.h | 55 vec3_t angles;
member in struct:__anon6772
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r_alias.c | 343 vec3_t angles; local 349 angles[ROLL] = currententity->angles[ROLL]; 350 angles[PITCH] = -currententity->angles[PITCH]; 351 angles[YAW] = currententity->angles[YAW]; 352 AngleVectors (angles, alias_forward, alias_right, alias_up);
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render.h | 41 vec3_t angles; member in struct:entity_s
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cl_pred.c | 81 // VectorCopy (from->viewangles, pmove.angles); 82 VectorCopy (u->angles, pmove.angles); 98 VectorCopy (pmove.angles, to->viewangles);
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cl_demo.c | 89 cmd.angles[i] = LittleFloat(cmd.angles[i]); 109 Dumps the current net message, prefixed by the length and view angles 207 pcmd->angles[j] = LittleFloat(pcmd->angles[j]); 307 Dumps the current net message, prefixed by the length and view angles 541 MSG_WriteAngle (&buf, ent->angles[j]); 570 MSG_WriteAngle(&buf, es->angles[j]);
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cl_tent.c | 406 ent->angles[0] = pitch; 407 ent->angles[1] = yaw; 408 ent->angles[2] = rand()%360;
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cl_input.c | 292 VectorCopy (cl.viewangles, cmd->angles); 365 VectorCopy (cl.viewangles, cmd->angles); 379 cmd->angles[i] = ((int)(cmd->angles[i]*65536.0/360)&65535) * (360.0/65536.0);
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mathlib.h | 70 void AngleVectors (vec3_t angles, vec3_t forward, vec3_t right, vec3_t up);
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/external/quake/quake/src/WinQuake/ |
view.h | 33 float V_CalcRoll (vec3_t angles, vec3_t velocity);
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view.cpp | 81 float V_CalcRoll (vec3_t angles, vec3_t velocity) 87 AngleVectors (angles, forward, right, up); 370 AngleVectors (ent->angles, forward, right, up); 750 cl.viewent.angles[YAW] = r_refdef.viewangles[YAW] + yaw; 751 cl.viewent.angles[PITCH] = - (r_refdef.viewangles[PITCH] + pitch); 753 cl.viewent.angles[ROLL] -= v_idlescale.value * sin(cl.time*v_iroll_cycle.value) * v_iroll_level.value; 754 cl.viewent.angles[PITCH] -= v_idlescale.value * sin(cl.time*v_ipitch_cycle.value) * v_ipitch_level.value; 755 cl.viewent.angles[YAW] -= v_idlescale.value * sin(cl.time*v_iyaw_cycle.value) * v_iyaw_level.value; 812 side = V_CalcRoll (cl_entities[cl.viewentity].angles, cl.velocity); 848 VectorCopy (ent->angles, r_refdef.viewangles) 869 vec3_t angles; local [all...] |
sv_user.cpp | 36 float *angles; variable 65 angleval = sv_player->u.v.angles[YAW] * M_PI*2 / 360; 332 AngleVectors (sv_player->u.v.angles, forward, right, up); 401 // angles 404 angles = sv_player->u.v.angles; 407 angles[ROLL] = V_CalcRoll (sv_player->u.v.angles, sv_player->u.v.velocity)*4; 410 angles[PITCH] = -v_angle[PITCH]/3; 411 angles[YAW] = v_angle[YAW] [all...] |
sv_main.cpp | 481 if ( ent->u.v.angles[0] != ent->baseline.angles[0] ) 484 if ( ent->u.v.angles[1] != ent->baseline.angles[1] ) 487 if ( ent->u.v.angles[2] != ent->baseline.angles[2] ) 539 MSG_WriteAngle(msg, ent->u.v.angles[0]); 543 MSG_WriteAngle(msg, ent->u.v.angles[1]); 547 MSG_WriteAngle(msg, ent->u.v.angles[2]); 612 MSG_WriteAngle (msg, ent->u.v.angles[i] ) [all...] |
r_alias.cpp | 343 vec3_t angles;
local 349 angles[ROLL] = currententity->angles[ROLL];
350 angles[PITCH] = -currententity->angles[PITCH];
351 angles[YAW] = currententity->angles[YAW];
352 AngleVectors (angles, alias_forward, alias_right, alias_up);
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render.h | 51 vec3_t angles;
member in struct:entity_s
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world.cpp | 389 (ent->u.v.angles[0] || ent->u.v.angles[1] || ent->u.v.angles[2]) ) 744 (ent->u.v.angles[0] || ent->u.v.angles[1] || ent->u.v.angles[2]) ) 750 AngleVectors (ent->u.v.angles, forward, right, up); 770 (ent->u.v.angles[0] || ent->u.v.angles[1] || ent->u.v.angles[2]) [all...] |
cl_main.cpp | 263 ,ent->model->name,ent->frame, ent->origin[0], ent->origin[1], ent->origin[2], ent->angles[0], ent->angles[1], ent->angles[2]); 466 // interpolate the angles 503 VectorCopy (ent->msg_angles[0], ent->angles); 515 // interpolate the origin and angles 525 ent->angles[j] = ent->msg_angles[1][j] + f*d; 532 ent->angles[1] = bobjrotate; 547 AngleVectors (ent->angles, fv, rv, uv);
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cl_parse.cpp | 453 ent->msg_angles[0][0] = ent->baseline.angles[0]; 462 ent->msg_angles[0][1] = ent->baseline.angles[1]; 471 ent->msg_angles[0][2] = ent->baseline.angles[2]; 481 VectorCopy (ent->msg_angles[0], ent->angles); 502 ent->baseline.angles[i] = MSG_ReadAngle (); 688 VectorCopy (ent->baseline.angles, ent->angles);
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cl_tent.cpp | 382 ent->angles[0] = pitch;
383 ent->angles[1] = yaw;
384 ent->angles[2] = rand()%360;
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/external/quake/quake/src/QW/server/ |
sv_ents.c | 129 p = (int)(16*ent->v.angles[0]/360)&15; 130 yaw = (int)(256*ent->v.angles[1]/360)&255; 171 if ( to->angles[0] != from->angles[0] ) 174 if ( to->angles[1] != from->angles[1] ) 177 if ( to->angles[2] != from->angles[2] ) 231 MSG_WriteAngle(msg, to->angles[0]); 235 MSG_WriteAngle(msg, to->angles[1]) [all...] |
sv_init.c | 101 VectorCopy (svent->v.angles, svent->baseline.angles); 135 MSG_WriteAngle(&sv.signon, svent->baseline.angles[i]);
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progdefs.h | 91 vec3_t angles; member in struct:__anon6931
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/external/quake/quake/src/QW/progs/ |
progdefs.h | 72 vec3_t angles;
member in struct:__anon6883
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