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    Searched refs:armor (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
view.c 325 int armor, blood; local
332 armor = MSG_ReadByte ();
337 count = blood*0.5 + armor*0.5;
349 if (armor > blood)
355 else if (armor)
  /external/quake/quake/src/WinQuake/
view.cpp 318 int armor, blood;
326 armor = MSG_ReadByte ();
331 count = blood*0.5 + armor*0.5;
343 if (armor > blood)
349 else if (armor)

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