/external/webkit/WebCore/rendering/style/ |
ShadowData.h | 41 , blur(0) 48 ShadowData(int x, int y, int blur, int spread, ShadowStyle style, const Color& color) 51 , blur(blur) 71 int blur; member in struct:WebCore::ShadowData
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ShadowData.cpp | 30 , blur(o.blur) 44 return x == o.x && y == o.y && blur == o.blur && spread == o.spread && style == o.style && color == o.color;
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SVGRenderStyle.cpp | 155 int blurAndSpread = shadow->blur + shadow->spread;
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/external/webkit/WebCore/css/ |
ShadowValue.h | 37 PassRefPtr<CSSPrimitiveValue> blur, 42 return adoptRef(new ShadowValue(x, y, blur, spread, style, color)); 49 RefPtr<CSSPrimitiveValue> blur; member in class:WebCore::ShadowValue 57 PassRefPtr<CSSPrimitiveValue> blur,
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ShadowValue.cpp | 37 , blur(_blur) 60 if (blur) { 63 text += blur->cssText();
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SVGCSSStyleSelector.cpp | 544 int blur = item->blur ? item->blur->computeLengthInt(style(), m_rootElementStyle, zoomFactor) : 0; local 553 ShadowData* shadowData = new ShadowData(x, y, blur, 0, Normal, color.isValid() ? color : Color::transparent);
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/external/proguard/src/proguard/gui/splash/ |
ShadowedSprite.java | 35 private final VariableInt blur; field in class:ShadowedSprite 47 * @param blur the variable blur of the shadow (0 for sharp shadows, 1 or 54 VariableInt blur, 60 this.blur = blur; 70 int b = blur.getInt(time) + 1;
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/external/webkit/WebCore/html/canvas/ |
CanvasRenderingContext2D.h | 147 void setShadow(float width, float height, float blur); 148 void setShadow(float width, float height, float blur, const String& color); 149 void setShadow(float width, float height, float blur, float grayLevel); 150 void setShadow(float width, float height, float blur, const String& color, float alpha); 151 void setShadow(float width, float height, float blur, float grayLevel, float alpha); 152 void setShadow(float width, float height, float blur, float r, float g, float b, float a); 153 void setShadow(float width, float height, float blur, float c, float m, float y, float k, float a);
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CanvasRenderingContext2D.cpp | 298 void CanvasRenderingContext2D::setShadowBlur(float blur) 300 state().m_shadowBlur = blur; 799 void CanvasRenderingContext2D::setShadow(float width, float height, float blur) 802 state().m_shadowBlur = blur; 807 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color) 810 state().m_shadowBlur = blur; 815 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel) 818 state().m_shadowBlur = blur; 829 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color, float alpha) 832 state().m_shadowBlur = blur; [all...] |
/external/webkit/WebCore/html/ |
HTMLBodyElement.h | 49 DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(blur);
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HTMLFrameSetElement.h | 72 DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(blur);
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/external/webkit/WebCore/platform/graphics/ |
GraphicsContext.cpp | 132 void GraphicsContext::setShadow(const IntSize& size, int blur, const Color& color, ColorSpace colorSpace) 135 m_common->state.shadowBlur = blur; 137 setPlatformShadow(size, blur, color, colorSpace); 148 bool GraphicsContext::getShadow(IntSize& size, int& blur, Color& color) const 151 blur = m_common->state.shadowBlur; 154 return color.isValid() && color.alpha() && (blur || size.width() || size.height());
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GraphicsContext.h | 301 void setShadow(const IntSize&, int blur, const Color&, ColorSpace); 447 void setPlatformShadow(const IntSize&, int blur, const Color&, ColorSpace);
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/external/skia/src/effects/ |
SkBlurMask.cpp | 186 const uint8_t blur[], int blurRB, 193 *dst = SkToU8(SkAlphaMul(*blur, SkAlpha255To256(*src))); 196 blur += 1; 200 blur += blurRB; 230 SkASSERT(!"Unexpected blur style here"); 248 bool SkBlurMask::Blur(SkMask* dst, const SkMask& src, 263 int ry = rx; // only do square blur for now 299 // the blur into it (applying the src)
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/external/webkit/WebCore/dom/ |
EventNames.h | 38 macro(blur) \
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Element.h | 79 DEFINE_VIRTUAL_ATTRIBUTE_EVENT_LISTENER(blur); 216 void blur();
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Element.idl | 86 void blur();
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/external/webkit/WebCore/rendering/ |
EllipsisBox.cpp | 40 style->textShadow()->blur, style->textShadow()->color, style->colorSpace());
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InlineFlowBox.cpp | 295 childOverflowLeft = min(childOverflowLeft, shadow->x - shadow->blur + leftGlyphOverflow); 296 childOverflowRight = max(childOverflowRight, shadow->x + shadow->blur + rightGlyphOverflow); 570 childOverflowTop = min(childOverflowTop, shadow->y - shadow->blur + topGlyphOverflow); 571 childOverflowBottom = max(childOverflowBottom, shadow->y + shadow->blur + bottomGlyphOverflow); [all...] |
/external/webkit/WebCore/svg/ |
SVGElementInstance.h | 79 DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), blur); member in class:WebCore::SVGElementInstance
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/external/webkit/WebCore/platform/graphics/openvg/ |
GraphicsContextOpenVG.cpp | 287 void GraphicsContext::setPlatformShadow(const IntSize& size, int blur, const Color& color, ColorSpace colorSpace) 294 UNUSED_PARAM(blur);
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/external/webkit/WebKit/win/Interfaces/ |
DOMHTML.idl | 497 - (void)blur; 499 HRESULT blur(); 775 - (void)blur; 777 HRESULT blur(); 922 - (void)blur; 924 HRESULT blur();
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/external/webkit/WebCore/platform/graphics/win/ |
FontCGWin.cpp | 144 int blur; local 146 graphicsContext->getShadow(size, blur, color); 147 drawIntoBitmap = !size.isEmpty() || blur;
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/external/webkit/WebCore/page/ |
DOMWindow.h | 134 void blur(); 257 DEFINE_ATTRIBUTE_EVENT_LISTENER(blur);
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/external/webkit/WebCore/platform/graphics/cairo/ |
GraphicsContextCairo.cpp | 869 RefPtr<FilterEffect> blur = FEGaussianBlur::create(source.get(), kernelSize, kernelSize); local 870 blur->setScaledSubRegion(FloatRect(FloatPoint(), shadowRect.size())); 871 blur->apply(filter.get()); 874 // Masking makes it possible to just blur the alpha channel. 876 cairo_mask_surface(cr, blur->resultImage()->image()->nativeImageForCurrentFrame(), shadowRect.x(), shadowRect.y()); [all...] |