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  /external/webkit/WebCore/rendering/style/
ShadowData.h 41 , blur(0)
48 ShadowData(int x, int y, int blur, int spread, ShadowStyle style, const Color& color)
51 , blur(blur)
71 int blur; member in struct:WebCore::ShadowData
ShadowData.cpp 30 , blur(o.blur)
44 return x == o.x && y == o.y && blur == o.blur && spread == o.spread && style == o.style && color == o.color;
SVGRenderStyle.cpp 155 int blurAndSpread = shadow->blur + shadow->spread;
  /external/webkit/WebCore/css/
ShadowValue.h 37 PassRefPtr<CSSPrimitiveValue> blur,
42 return adoptRef(new ShadowValue(x, y, blur, spread, style, color));
49 RefPtr<CSSPrimitiveValue> blur; member in class:WebCore::ShadowValue
57 PassRefPtr<CSSPrimitiveValue> blur,
ShadowValue.cpp 37 , blur(_blur)
60 if (blur) {
63 text += blur->cssText();
SVGCSSStyleSelector.cpp 544 int blur = item->blur ? item->blur->computeLengthInt(style(), m_rootElementStyle, zoomFactor) : 0; local
553 ShadowData* shadowData = new ShadowData(x, y, blur, 0, Normal, color.isValid() ? color : Color::transparent);
  /external/proguard/src/proguard/gui/splash/
ShadowedSprite.java 35 private final VariableInt blur; field in class:ShadowedSprite
47 * @param blur the variable blur of the shadow (0 for sharp shadows, 1 or
54 VariableInt blur,
60 this.blur = blur;
70 int b = blur.getInt(time) + 1;
  /external/webkit/WebCore/html/canvas/
CanvasRenderingContext2D.h 147 void setShadow(float width, float height, float blur);
148 void setShadow(float width, float height, float blur, const String& color);
149 void setShadow(float width, float height, float blur, float grayLevel);
150 void setShadow(float width, float height, float blur, const String& color, float alpha);
151 void setShadow(float width, float height, float blur, float grayLevel, float alpha);
152 void setShadow(float width, float height, float blur, float r, float g, float b, float a);
153 void setShadow(float width, float height, float blur, float c, float m, float y, float k, float a);
CanvasRenderingContext2D.cpp 298 void CanvasRenderingContext2D::setShadowBlur(float blur)
300 state().m_shadowBlur = blur;
799 void CanvasRenderingContext2D::setShadow(float width, float height, float blur)
802 state().m_shadowBlur = blur;
807 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color)
810 state().m_shadowBlur = blur;
815 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, float grayLevel)
818 state().m_shadowBlur = blur;
829 void CanvasRenderingContext2D::setShadow(float width, float height, float blur, const String& color, float alpha)
832 state().m_shadowBlur = blur;
    [all...]
  /external/webkit/WebCore/html/
HTMLBodyElement.h 49 DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(blur);
HTMLFrameSetElement.h 72 DEFINE_WINDOW_ATTRIBUTE_EVENT_LISTENER(blur);
  /external/webkit/WebCore/platform/graphics/
GraphicsContext.cpp 132 void GraphicsContext::setShadow(const IntSize& size, int blur, const Color& color, ColorSpace colorSpace)
135 m_common->state.shadowBlur = blur;
137 setPlatformShadow(size, blur, color, colorSpace);
148 bool GraphicsContext::getShadow(IntSize& size, int& blur, Color& color) const
151 blur = m_common->state.shadowBlur;
154 return color.isValid() && color.alpha() && (blur || size.width() || size.height());
GraphicsContext.h 301 void setShadow(const IntSize&, int blur, const Color&, ColorSpace);
447 void setPlatformShadow(const IntSize&, int blur, const Color&, ColorSpace);
  /external/skia/src/effects/
SkBlurMask.cpp 186 const uint8_t blur[], int blurRB,
193 *dst = SkToU8(SkAlphaMul(*blur, SkAlpha255To256(*src)));
196 blur += 1;
200 blur += blurRB;
230 SkASSERT(!"Unexpected blur style here");
248 bool SkBlurMask::Blur(SkMask* dst, const SkMask& src,
263 int ry = rx; // only do square blur for now
299 // the blur into it (applying the src)
  /external/webkit/WebCore/dom/
EventNames.h 38 macro(blur) \
Element.h 79 DEFINE_VIRTUAL_ATTRIBUTE_EVENT_LISTENER(blur);
216 void blur();
Element.idl 86 void blur();
  /external/webkit/WebCore/rendering/
EllipsisBox.cpp 40 style->textShadow()->blur, style->textShadow()->color, style->colorSpace());
InlineFlowBox.cpp 295 childOverflowLeft = min(childOverflowLeft, shadow->x - shadow->blur + leftGlyphOverflow);
296 childOverflowRight = max(childOverflowRight, shadow->x + shadow->blur + rightGlyphOverflow);
570 childOverflowTop = min(childOverflowTop, shadow->y - shadow->blur + topGlyphOverflow);
571 childOverflowBottom = max(childOverflowBottom, shadow->y + shadow->blur + bottomGlyphOverflow);
    [all...]
  /external/webkit/WebCore/svg/
SVGElementInstance.h 79 DEFINE_FORWARDING_ATTRIBUTE_EVENT_LISTENER(correspondingElement(), blur); member in class:WebCore::SVGElementInstance
  /external/webkit/WebCore/platform/graphics/openvg/
GraphicsContextOpenVG.cpp 287 void GraphicsContext::setPlatformShadow(const IntSize& size, int blur, const Color& color, ColorSpace colorSpace)
294 UNUSED_PARAM(blur);
  /external/webkit/WebKit/win/Interfaces/
DOMHTML.idl 497 - (void)blur;
499 HRESULT blur();
775 - (void)blur;
777 HRESULT blur();
922 - (void)blur;
924 HRESULT blur();
  /external/webkit/WebCore/platform/graphics/win/
FontCGWin.cpp 144 int blur; local
146 graphicsContext->getShadow(size, blur, color);
147 drawIntoBitmap = !size.isEmpty() || blur;
  /external/webkit/WebCore/page/
DOMWindow.h 134 void blur();
257 DEFINE_ATTRIBUTE_EVENT_LISTENER(blur);
  /external/webkit/WebCore/platform/graphics/cairo/
GraphicsContextCairo.cpp 869 RefPtr<FilterEffect> blur = FEGaussianBlur::create(source.get(), kernelSize, kernelSize); local
870 blur->setScaledSubRegion(FloatRect(FloatPoint(), shadowRect.size()));
871 blur->apply(filter.get());
874 // Masking makes it possible to just blur the alpha channel.
876 cairo_mask_surface(cr, blur->resultImage()->image()->nativeImageForCurrentFrame(), shadowRect.x(), shadowRect.y());
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