HomeSort by relevance Sort by last modified time
    Searched refs:bpp (Results 1 - 25 of 119) sorted by null

1 2 3 4 5

  /external/qemu/distrib/sdl-1.2.12/src/video/xbios/
SDL_xbios_sb3.c 53 int bpp; local
55 /* Check if current SB3 mode is usable, i.e. 8 or 16bpp */
57 bpp = 1<<(SDL_XBIOS_scpn_planes_device[scrinfo->device]);
59 if ((bpp==8) || (bpp==16)) {
  /device/htc/common/updater/
firmware.h 27 int width, int height, int bpp,
  /external/qemu/distrib/sdl-1.2.12/src/video/photon/
SDL_ph_modes_c.h 39 extern int ph_GetVideoMode(int width, int height, int bpp);
40 extern int get_mode_any_format(int width, int height, int bpp);
SDL_ph_gl.h 38 int ph_SetupOpenGLContext(_THIS, int width, int height, int bpp, Uint32 flags);
SDL_ph_modes.c 113 /* return the mode associated with width, height and bpp */
115 int ph_GetVideoMode(int width, int height, int bpp)
141 (mode_info.bits_per_pixel == bpp))
148 (mode_info.bits_per_pixel == bpp))
165 /* return the mode associated with width, height and bpp */
166 /* if requested bpp is not found the mode with closest bpp is returned */
167 int get_mode_any_format(int width, int height, int bpp)
192 /* get closest bpp */
194 if (mode_info.bits_per_pixel == bpp)
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_pixels_c.h 29 extern SDL_PixelFormat *SDL_AllocFormat(int bpp,
31 extern SDL_PixelFormat *SDL_ReallocFormat(SDL_Surface *surface, int bpp,
44 extern void SDL_DitherColors(SDL_Color *colors, int bpp);
SDL_stretch.c 58 static int generate_rowbytes(int src_w, int dst_w, int bpp)
61 int bpp; member in struct:__anon6062
73 (dst_w == last.dst_w) && (bpp == last.bpp) ) {
76 last.bpp = bpp;
80 switch (bpp) {
91 SDL_SetError("ASM stretch of %d bytes isn't supported\n", bpp);
99 if ( bpp == 2 ) {
105 if ( bpp == 2 )
189 const int bpp = dst->format->BytesPerPixel; local
    [all...]
SDL_pixels.c 37 SDL_PixelFormat *SDL_AllocFormat(int bpp,
53 format->BitsPerPixel = bpp;
54 format->BytesPerPixel = (bpp+7)/8;
93 } else if ( bpp > 8 ) { /* Packed pixels with standard mask */
95 if ( bpp > 24 )
96 bpp = 24;
97 format->Rloss = 8-(bpp/3);
98 format->Gloss = 8-(bpp/3)-(bpp%3);
99 format->Bloss = 8-(bpp/3)
467 int bpp; local
    [all...]
SDL_RLEaccel.c 110 #define PIXEL_COPY(to, from, len, bpp) \
112 if(bpp == 4) { \
115 SDL_memcpy(to, from, (size_t)(len) * (bpp)); \
123 #define OPAQUE_BLIT(to, from, length, bpp, alpha) \
124 PIXEL_COPY(to, from, length, bpp)
128 #define ALPHA_BLIT32_888MMX(to, from, length, bpp, alpha) \
200 #define ALPHA_BLIT16_565MMX(to, from, length, bpp, alpha) \
290 #define ALPHA_BLIT16_555MMX(to, from, length, bpp, alpha) \
383 * For 32bpp pixels on the form 0x00rrggbb:
389 #define ALPHA_BLIT32_888(to, from, length, bpp, alpha)
1650 int bpp = surface->format->BytesPerPixel; local
1836 int bpp = df->BytesPerPixel; local
    [all...]
SDL_blit.h 113 #define RETRIEVE_RGB_PIXEL(buf, bpp, Pixel) \
115 switch (bpp) { \
140 #define DISEMBLE_RGB(buf, bpp, fmt, Pixel, r, g, b) \
142 switch (bpp) { \
196 #define ASSEMBLE_RGB(buf, bpp, fmt, r, g, b) \
198 switch (bpp) { \
229 #define ASSEMBLE_RGB_AMASK(buf, bpp, fmt, r, g, b, Amask) \
231 switch (bpp) { \
303 #define DISEMBLE_RGBA(buf, bpp, fmt, Pixel, r, g, b, a) \
305 switch (bpp) { \
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/fbcon/
SDL_fb3dfx.c 54 int bpp; local
69 bpp = dst->format->BitsPerPixel;
70 format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13);
97 int bpp; local
117 bpp = src->format->BitsPerPixel;
118 src_format = src->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13);
120 bpp = dst->format->BitsPerPixel;
121 dst_format = dst->pitch | ((bpp+((bpp==8) ? 0 : 8)) << 13)
    [all...]
  /sdk/ddms/libs/ddmlib/src/com/android/ddmlib/
RawImage.java 26 public int bpp; field in class:RawImage
53 this.bpp = 16;
70 this.bpp = buf.getInt();
124 return 12; // bpp, size, width, height, 4*(length, offset)
137 rotated.bpp = this.bpp;
154 int byteCount = this.bpp >> 3; // bpp is in bits, we want bytes to match our array
174 if (bpp == 16) {
177 } else if (bpp == 32)
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/svga/
SDL_svgavideo.c 56 static SDL_Surface *SVGA_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
340 int width, int height, int bpp, Uint32 flags)
354 bpp = (bpp+7)/8-1;
355 for ( mode=0; SDL_modelist[bpp][mode]; ++mode ) {
356 if ( (SDL_modelist[bpp][mode]->w == width) &&
357 (SDL_modelist[bpp][mode]->h == height) ) {
361 if ( SDL_modelist[bpp][mode] == NULL ) {
365 vgamode = SDL_vgamode[bpp][mode];
375 modeinfo = vga_getmodeinfo(SDL_vgamode[bpp][mode])
498 int bpp = this->screen->format->BytesPerPixel; local
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/dummy/
SDL_nullvideo.c 54 static SDL_Surface *DUMMY_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
162 int width, int height, int bpp, Uint32 flags)
168 this->hidden->buffer = SDL_malloc(width * height * (bpp / 8));
176 SDL_memset(this->hidden->buffer, 0, width * height * (bpp / 8));
179 if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
190 current->pitch = current->w * (bpp / 8);
  /external/qemu/distrib/sdl-1.2.12/src/video/riscos/
SDL_wimpvideo.c 47 SDL_Surface *WIMP_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
52 extern unsigned char *WIMP_CreateBuffer(int width, int height, int bpp);
68 extern int FULLSCREEN_SetMode(int width, int height, int bpp);
83 int width, int height, int bpp, Uint32 flags)
95 switch(bpp)
126 if ( ! SDL_ReallocFormat(current, bpp, Rmask, Gmask, Bmask, 0) ) {
135 if (bpp == 15) bpp = 16;
136 buffer = WIMP_CreateBuffer(width, height, bpp);
144 if (bpp == 8) this->hidden->bank[0] += 2048; /* 8bpp sprite have palette first *
442 int bpp = this->screen->format->BitsPerPixel; local
    [all...]
SDL_riscossprite.c 44 unsigned char *WIMP_CreateBuffer(int width, int height, int bpp)
54 switch(bpp)
93 if (bpp == 8)
96 regs.r[6] = 28; /* 8bpp 90x90dpi */
99 regs.r[6] = (((bpp == 16) ? 5 : 6) << 27) /* Type 6 = 32bpp sprite, 5 = 16bpp sprite */
106 if (bpp == 8)
SDL_riscosFullScreenVideo.c 53 int pixel_depth; // 2^pixel_depth = bpp,i.e. 0 = 1, 1 = 2, 4 = 16, 5 = 32
61 int FULLSCREEN_SetMode(int width, int height, int bpp);
80 static int FULLSCREEN_AddMode(_THIS, int bpp, int w, int h);
91 extern unsigned char *WIMP_CreateBuffer(int width, int height, int bpp);
97 int width, int height, int bpp, Uint32 flags)
105 switch(bpp)
130 if (FULLSCREEN_SetMode(width, height, bpp) == 0)
139 if ( ! SDL_ReallocFormat(current, bpp, Rmask, Gmask, Bmask, 0) ) {
194 this->hidden->bank[0] = WIMP_CreateBuffer(width, height, bpp);
215 if (bpp == 8) this->hidden->bank[0] += 2048; /* 8bpp sprite have palette first *
751 int bpp = this->screen->format->BitsPerPixel; local
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/nanox/
SDL_nxvideo.c 44 static SDL_Surface * NX_SetVideoMode (_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags) ;
210 SDL_Visual.bpp = si.bpp ;
234 vformat -> BitsPerPixel = SDL_Visual.bpp ;
301 int w, int h, int bpp, Uint32 flags)
317 if ( ! SDL_ReallocFormat (screen, bpp, SDL_Visual.red_mask,
364 int width, int height, int bpp, Uint32 flags)
371 bpp = SDL_Visual.bpp ;
372 if (NX_CreateWindow (this, current, width, height, bpp, flags) < 0)
    [all...]
SDL_nxmodes.c 36 if (SDL_Visual.bpp == format -> BitsPerPixel) {
  /external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/
SDL_cgxvideo.c 47 static SDL_Surface *CGX_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
256 Uint32 MakeBitMask(_THIS,int type,int format,int *bpp)
260 if(this->hidden->depth==*bpp)
381 switch(*bpp)
410 *bpp=24;
538 vformat->BitsPerPixel = this->hidden->visuals[i].depth; /* this->hidden->visuals[i].bpp; */
665 int w, int h, int bpp, Uint32 flags)
696 if ( this->hidden->visuals[i].depth == bpp ) /* era .depth */
727 if(bpp!=this->hidden->depth)
729 bpp=this->hidden->depth
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/picogui/
SDL_pgvideo.c 41 static SDL_Surface *PG_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
177 vformat->BitsPerPixel = this->hidden->mi.bpp;
178 vformat->BytesPerPixel = this->hidden->mi.bpp >> 3;
179 if (this->hidden->mi.bpp & 7)
192 int width, int height, int bpp, Uint32 flags)
204 if ( ! SDL_ReallocFormat(current, bpp, 0, 0, 0, 0) ) {
244 current->format->BitsPerPixel = this->hidden->shm.bpp;
245 current->format->BytesPerPixel = this->hidden->shm.bpp >> 3;
246 if (this->hidden->shm.bpp & 7)
  /frameworks/base/opengl/java/android/opengl/
Texture.java 33 private int width, height, bpp; field in class:Texture
55 this.bpp = 2;
58 int nbytes = npixels*bpp;
  /bionic/libc/kernel/arch-sh/asm/
sh_mobile_lcdc.h 68 int bpp; member in struct:sh_mobile_lcdc_chan_cfg
  /external/quake/quake/src/QW/client/
gl_vidnt.c 47 int bpp; member in struct:__anon6726
293 gdevmode.dmBitsPerPel = modelist[modenum].bpp;
1354 modelist[0].bpp = 0;
1369 int j, bpp, done; local
1576 int basenummodes, width, height, bpp, findbpp, done; local
    [all...]
  /external/quake/quake/src/WinQuake/
gl_vidnt.cpp 47 int bpp; member in struct:__anon7087
293 gdevmode.dmBitsPerPel = modelist[modenum].bpp;
1354 modelist[0].bpp = 0;
1369 int j, bpp, done; local
1576 int basenummodes, width, height, bpp, findbpp, done; local
    [all...]

Completed in 410 milliseconds

1 2 3 4 5