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    Searched refs:computeCompositingRequirements (Results 1 - 2 of 2) sorted by null

  /external/webkit/WebCore/rendering/
RenderLayerCompositor.h 157 void computeCompositingRequirements(RenderLayer*, OverlapMap*, struct CompositingState&, bool& layersChanged);
RenderLayerCompositor.cpp 204 computeCompositingRequirements(updateRoot, &overlapTestRequestMap, compState, layersChanged);
206 computeCompositingRequirements(updateRoot, 0, compState, layersChanged);
229 fprintf(stderr, "Update %d: computeCompositingRequirements for the world took %fms\n",
474 void RenderLayerCompositor::computeCompositingRequirements(RenderLayer* layer, OverlapMap* overlapMap, struct CompositingState& compositingState, bool& layersChanged)
559 computeCompositingRequirements(curLayer, overlapMap, childState, layersChanged);
582 computeCompositingRequirements(curLayer, overlapMap, childState, layersChanged);
594 computeCompositingRequirements(curLayer, overlapMap, childState, layersChanged);
687 // have been processed. computeCompositingRequirements() will already have done the repaint if necessary.
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