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Searched
refs:cosA
(Results
1 - 2
of
2
) sorted by null
/external/webkit/WebCore/platform/graphics/transforms/
TransformationMatrix.cpp
642
double
cosA
= cos(angle);
667
mat.m_matrix[1][2] = 2.0f * sinA *
cosA
;
669
mat.m_matrix[2][1] = -2.0f * sinA *
cosA
;
677
mat.m_matrix[0][2] = -2.0f * sinA *
cosA
;
681
mat.m_matrix[2][0] = 2.0f * sinA *
cosA
;
689
mat.m_matrix[0][1] = 2.0f * sinA *
cosA
;
691
mat.m_matrix[1][0] = -2.0f * sinA *
cosA
;
706
mat.m_matrix[0][1] = 2.0f * (x * y * sinA2 + z * sinA *
cosA
);
707
mat.m_matrix[0][2] = 2.0f * (x * z * sinA2 - y * sinA *
cosA
);
708
mat.m_matrix[1][0] = 2.0f * (y * x * sinA2 - z * sinA *
cosA
);
[
all
...]
/external/webkit/WebCore/platform/graphics/wince/
GraphicsContextWince.cpp
395
int
cosA
= transform.m_cosA > 0 ? 1 : -1;
400
int srcX = x1 *
cosA
+ transform.m_postShiftX;
401
int srcY = y1 *
cosA
- transform.m_postShiftY;
[
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...]
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