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Searched
refs:currentW
(Results
1 - 2
of
2
) sorted by null
/external/webkit/WebCore/platform/graphics/haiku/
ImageHaiku.cpp
152
float
currentW
= phase.x();
154
while (
currentW
< dstRect.x() + dstRect.width()) {
157
BRect bDstRect(
currentW
, currentH,
currentW
+ width - 1, currentH + height - 1);
161
currentW
+= width;
/external/webkit/WebCore/platform/graphics/wx/
ImageWx.cpp
197
float
currentW
= 0;
217
while (
currentW
< dstRect.width() &&
currentW
< clientSize.x - origin.x ) {
221
gc->DrawBitmap(*bitmap, adjustedX +
currentW
, adjustedY + currentH, (wxDouble)srcRect.width(), (wxDouble)srcRect.height());
223
gc->DrawGraphicsBitmap(*bitmap, adjustedX +
currentW
, adjustedY + currentH, (wxDouble)srcRect.width(), (wxDouble)srcRect.height());
226
context->Blit((wxCoord)dstRect.x() +
currentW
, (wxCoord)dstRect.y() + currentH,
232
currentW
+= srcRect.width();
Completed in 324 milliseconds