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Searched
refs:depthMask
(Results
1 - 9
of
9
) sorted by null
/frameworks/base/opengl/libagl/
state.cpp
95
c->rasterizer.procs.
depthMask
(c, 1);
532
c->rasterizer.procs.
depthMask
(c, flag);
/system/core/include/pixelflinger/
pixelflinger.h
281
void (*
depthMask
)(void* c, GGLboolean flag);
/external/webkit/WebCore/html/canvas/
WebGLRenderingContext.h
114
void
depthMask
(bool);
WebGLRenderingContext.cpp
543
void WebGLRenderingContext::
depthMask
(bool flag)
545
m_context->
depthMask
(flag);
[
all
...]
WebGLRenderingContext.idl
514
void
depthMask
(in boolean flag);
[
all
...]
/external/webkit/WebCore/platform/graphics/
GraphicsContext3D.h
454
void
depthMask
(bool flag);
/system/core/libpixelflinger/
pixelflinger.cpp
776
GGL_INIT_PROC(procs,
depthMask
);
/external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp
408
void GraphicsContext3D::
depthMask
(bool flag)
[
all
...]
/external/webkit/WebKit/chromium/src/
GraphicsContext3D.cpp
[
all
...]
Completed in 553 milliseconds