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  /external/skia/src/animator/
SkDisplayList.cpp 36 *fActiveList.append() = active;
45 for (SkActive** activePtr = fActiveList.begin(); activePtr < fActiveList.end(); activePtr++) {
71 fActiveList.reset();
135 int index = fActiveList.find(active);
137 fActiveList.remove(index); // !!! could use shuffle instead
138 SkASSERT(fActiveList.find(active) < 0);
SkDisplayList.h 73 SkTDActiveArray fActiveList;

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