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  /external/skia/include/core/
SkPoint.h 28 int32_t fX, fY;
37 void set(int32_t x, int32_t y) { fX = x; fY = y; }
61 void negate() { fX = -fX; fY = -fY; }
68 neg.fX = -fX;
75 fX += v.fX;
81 fX -= v.fX;
    [all...]
SkPerspIter.h 50 SkFixed fX, fY;
  /external/skia/src/core/
SkStrokerPriv.cpp 26 path->lineTo(stop.fX, stop.fY);
33 SkScalar px = pivot.fX;
35 SkScalar nx = normal.fX;
45 stop.fX, stop.fY);
57 path->setLastPt(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY);
58 path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY)
    [all...]
SkLineClipper.cpp 7 return SkScalarAve(src[0].fX, src[1].fX);
9 return src[0].fX + SkScalarMulDiv(Y - src[0].fY, src[1].fX - src[0].fX,
16 SkScalar dx = src[1].fX - src[0].fX;
20 return src[0].fY + SkScalarMulDiv(X - src[0].fX, src[1].fY - src[0].fY,
80 if (tmp[0].fX < tmp[1].fX) {
    [all...]
SkGeometry.cpp 32 if (pt.fX > pts[0].fX && pt.fX > pts[1].fX)
37 if (SkScalarNearlyZero(pts[0].fX - pts[1].fX))
40 return pt.fX <= pts[0].fX;
43 SkScalar delta_x = pts[1].fX - pts[0].fX;
    [all...]
SkEdgeClipper.cpp 79 return chopMonoQuadAt(pts[0].fX, pts[1].fX, pts[2].fX, x, t);
140 if (pts[0].fX > pts[2].fX) {
144 SkASSERT(pts[0].fX <= pts[1].fX);
145 SkASSERT(pts[1].fX <= pts[2].fX);
149 if (pts[2].fX <= clip.fLeft) { // wholly to the lef
    [all...]
SkStroke.cpp 25 return SkScalarNearlyZero(v.fX) && SkScalarNearlyZero(v.fY);
30 return SkScalarNearlyZero(a.fX - b.fX, tolerance) &&
56 if (!unitNormal->setNormalize(after.fX - before.fX, after.fY - before.fY)) {
67 if (!unitNormal->setNormalize(vec.fX, vec.fY)) {
133 SkScalar prevX = fPrevPt.fX;
142 fFirstOuterPt.set(prevX + normal->fX, prevY + normal->fY);
144 fOuter.moveTo(fFirstOuterPt.fX, fFirstOuterPt.fY);
145 fInner.moveTo(prevX - normal->fX, prevY - normal->fY)
    [all...]
SkEdge.cpp 42 x0 = int(p0.fX * scale);
44 x1 = int(p1.fX * scale);
48 x0 = p0.fX >> shift;
50 x1 = p1.fX >> shift;
77 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2
117 fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2
135 fX += fDX * (clip.fTop - top);
183 x0 = int(pts[0].fX * scale);
185 x1 = int(pts[1].fX * scale);
187 x2 = int(pts[2].fX * scale)
    [all...]
SkMatrix.cpp 839 dst->fX = src->fX + tx;
855 dst->fX = SkScalarMul(src->fX, mx);
873 dst->fX = SkScalarMulAdd(src->fX, mx, tx);
891 SkScalar sx = src->fX;
894 dst->fX = SkScalarMul(sx, mx) + SkScalarMul(sy, kx);
913 SkScalar sx = src->fX;
916 dst->fX = SkScalarMul(sx, mx) + SkScalarMulAdd(sy, kx, tx)
    [all...]
  /external/skia/src/animator/
SkDrawPoint.cpp 26 SK_MEMBER_ALIAS(x, fPoint.fX, Float),
37 SK_MEMBER_ALIAS(x, fPoint.fX, Float),
50 rect->fLeft = rect->fRight = fPoint.fX;
SkParseSVGPath.cpp 33 dest.set(SkScalarAve(a.fX, b.fX),SkScalarAve(a.fY, b.fY));
49 m.set(SkScalarHalf(3*j.fX - c.fX), SkScalarHalf(3*j.fY - c.fY));
50 n.set(SkScalarHalf(3*o.fX -q.fX), SkScalarHalf(3*o.fY - q.fY));
55 m.set(SkScalarHalf(3*p.fX - c.fX), SkScalarHalf(3*p.fY - c.fY));
56 n.set(SkScalarHalf(3*l.fX -p2.fX),SkScalarHalf(3*l.fY -p2.fY))
    [all...]
SkDrawMatrix.h 54 fMatrix.preRotate(degrees, center.fX, center.fY);
62 fMatrix.preScale(scaleX, scaleY, center.fX, center.fY);
66 fMatrix.preSkew(skewX, skewY, center.fX, center.fY);
  /external/webkit/WebCore/platform/graphics/skia/
FloatPointSkia.cpp 40 : m_x(p.fX)
IntPointSkia.cpp 39 : m_x(p.fX)
  /external/skia/src/effects/
SkCornerPathEffect.cpp 35 step->set(b.fX - a.fX, b.fY - a.fY);
92 dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, pts[0].fY + step.fY);
95 dst->lineTo(pts[1].fX - step.fX, pts[1].fY - step.fY);
124 if (firstStep.fX || firstStep.fY)
125 dst->quadTo(lastCorner.fX, lastCorner.fY,
126 lastCorner.fX + firstStep.fX
    [all...]
  /external/icu4c/layout/
MarkToBasePosnSubtables.cpp 80 float anchorDiffX = baseAnchor.fX - markAnchor.fX;
88 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX, anchorDiffY, -markAdvance.fX, -markAdvance.fY);
101 pixels.fX += px.fX; // and add that to the base glyph's advance
109 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX - baseAdvance.fX, anchorDiffY - baseAdvance.fY, -markAdvance.fX, -markAdvance.fY);
MarkToMarkPosnSubtables.cpp 78 float anchorDiffX = mark2Anchor.fX - markAnchor.fX;
84 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX, anchorDiffY, -markAdvance.fX, -markAdvance.fY);
91 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX - mark2Advance.fX, anchorDiffY - mark2Advance.fY, -markAdvance.fX, -markAdvance.fY);
MarkToLigaturePosnSubtables.cpp 84 float anchorDiffX = ligatureAnchor.fX - markAnchor.fX;
90 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX, anchorDiffY, -markAdvance.fX, -markAdvance.fY);
97 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX - ligatureAdvance.fX, anchorDiffY - ligatureAdvance.fY, -markAdvance.fX, -markAdvance.fY);
  /external/skia/experimental/
SkSetPoly3To3.cpp 8 SkScalar x0 = pts0[i].fX - ave0.fX;
10 SkScalar x1 = pts1[i].fX - ave1.fX;
54 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY,
56 matrix->setTranslateY(dstAve.fY - dot(srcAve.fX, srcAve.fY,
SkSetPoly3To3_D.cpp 23 SkScalar x0 = pts0[i].fX - ave0.fX;
25 SkScalar x1 = pts1[i].fX - ave1.fX;
59 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY,
61 matrix->setTranslateY(dstAve.fY - dot(srcAve.fX, srcAve.fY,
SkSetPoly3To3_A.cpp 36 SkScalar x0 = pts0[i].fX - ave0.fX;
38 SkScalar x1 = pts1[i].fX - ave1.fX;
84 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY,
86 matrix->setTranslateY(dstAve.fY - dot(srcAve.fX, srcAve.fY,
  /external/skia/tests/
ClipCubicTest.cpp 10 crv[0].fX, crv[0].fY,
11 crv[1].fX, crv[1].fY,
12 crv[2].fX, crv[2].fY,
13 crv[3].fX, crv[3].fY);
22 if (SkScalarAbs(c0[i].fX - c1[i].fX) > SkFloatToScalar(tol) ||
39 crv[0].fX = SkFloatToScalar(x0); crv[0].fY = SkFloatToScalar(y0);
40 crv[1].fX = SkFloatToScalar(x1); crv[1].fY = SkFloatToScalar(y1);
41 crv[2].fX = SkFloatToScalar(x2); crv[2].fY = SkFloatToScalar(y2);
42 crv[3].fX = SkFloatToScalar(x3); crv[3].fY = SkFloatToScalar(y3)
    [all...]
  /external/skia/src/utils/
SkCamera.cpp 81 float mag = sk_float_sqrt(fX*fX + fY*fY + fZ*fZ);
85 unit->fX = fX * scale;
92 tmp1.setMul(fX, fX);
103 unit->fX = SkFixedMul(fX, scale);
113 return SkUnitScalarMul(a.fX, b.fX)
    [all...]
  /external/chromium/third_party/icu/source/test/letest/
SimpleFontInstance.cpp 58 advance.fX = xUnitsToPoints(2048);
60 advance.fX = 0;
63 advance.fX = xUnitsToPoints(2048);
  /external/icu4c/test/letest/
SimpleFontInstance.cpp 58 advance.fX = xUnitsToPoints(2048);
60 advance.fX = 0;
63 advance.fX = xUnitsToPoints(2048);

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