/external/skia/include/core/ |
SkPoint.h | 28 int32_t fX, fY; 37 void set(int32_t x, int32_t y) { fX = x; fY = y; } 61 void negate() { fX = -fX; fY = -fY; } 69 neg.fY = -fY; 76 fY += v.fY; 82 fY -= v.fY; [all...] |
SkPerspIter.h | 50 SkFixed fX, fY;
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/external/skia/src/core/ |
SkStrokerPriv.cpp | 26 path->lineTo(stop.fX, stop.fY); 34 SkScalar py = pivot.fY; 36 SkScalar ny = normal.fY; 45 stop.fX, stop.fY); 57 path->setLastPt(pivot.fX + normal.fX + parallel.fX, pivot.fY + normal.fY + parallel.fY); 58 path->lineTo(pivot.fX - normal.fX + parallel.fX, pivot.fY - normal.fY + parallel.fY); [all...] |
SkQuadClipper.cpp | 61 return chopMonoQuadAt(pts[0].fY, pts[1].fY, pts[2].fY, y, t); 74 if (srcPts[0].fY > srcPts[2].fY) { 87 if (dst[2].fY <= ctop || dst[0].fY >= cbot) { 95 if (dst[0].fY < ctop) { 105 if (dst[i].fY < ctop) { 106 dst[i].fY = ctop [all...] |
SkEdgeClipper.cpp | 42 if (src[0].fY > src[count - 1].fY) { 75 return chopMonoQuadAt(pts[0].fY, pts[1].fY, pts[2].fY, y, t); 88 if (pts[0].fY < clip.fTop) { 92 clamp_ge(tmp[2].fY, clip.fTop); 93 clamp_ge(tmp[3].fY, clip.fTop); 100 if (pts[i].fY < clip.fTop) { 101 pts[i].fY = clip.fTop [all...] |
SkLineClipper.cpp | 5 SkScalar dy = src[1].fY - src[0].fY; 9 return src[0].fX + SkScalarMulDiv(Y - src[0].fY, src[1].fX - src[0].fX, 18 return SkScalarAve(src[0].fY, src[1].fY); 20 return src[0].fY + SkScalarMulDiv(X - src[0].fX, src[1].fY - src[0].fY, 61 if (src[0].fY < src[1].fY) { [all...] |
SkGeometry.cpp | 26 if (pt.fY == pts[0].fY) 28 if (pt.fY < pts[0].fY && pt.fY < pts[1].fY) 30 if (pt.fY > pts[0].fY && pt.fY > pts[1].fY) [all...] |
SkStroke.cpp | 25 return SkScalarNearlyZero(v.fX) && SkScalarNearlyZero(v.fY); 31 SkScalarNearlyZero(a.fY - b.fY, tolerance); 56 if (!unitNormal->setNormalize(after.fX - before.fX, after.fY - before.fY)) { 67 if (!unitNormal->setNormalize(vec.fX, vec.fY)) { 134 SkScalar prevY = fPrevPt.fY; 142 fFirstOuterPt.set(prevX + normal->fX, prevY + normal->fY); 144 fOuter.moveTo(fFirstOuterPt.fX, fFirstOuterPt.fY); 145 fInner.moveTo(prevX - normal->fX, prevY - normal->fY); [all...] |
SkMatrix.cpp | 838 dst->fY = src->fY + ty; 854 dst->fY = SkScalarMul(src->fY, my); 872 dst->fY = SkScalarMulAdd(src->fY, my, ty); 890 SkScalar sy = src->fY; 893 dst->fY = SkScalarMul(sx, ky) + SkScalarMul(sy, my); 912 SkScalar sy = src->fY; 915 dst->fY = SkScalarMul(sx, ky) + SkScalarMulAdd(sy, my, ty) [all...] |
SkPoint.cpp | 24 dst->fX = -fY; 25 dst->fY = tmp; 33 dst->fX = fY; 34 dst->fY = -tmp; 44 dst->fX = -fY; 45 dst->fY = tmp; 53 dst->fX = fY; 54 dst->fY = -tmp; 59 dst->set(SkScalarMul(fX, scale), SkScalarMul(fY, scale)); 65 return this->setLength(fX, fY, SK_Scalar1) 121 float fy = (float)y; local 318 float fy = SkAbs32(oy)\/65536.0f; local [all...] |
/external/skia/src/animator/ |
SkDrawPoint.cpp | 27 SK_MEMBER_ALIAS(y, fPoint.fY, Float) 38 SK_MEMBER_ALIAS(y, fPoint.fY, Float) 51 rect->fTop = rect->fBottom = fPoint.fY;
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SkParseSVGPath.cpp | 33 dest.set(SkScalarAve(a.fX, b.fX),SkScalarAve(a.fY, b.fY)); 49 m.set(SkScalarHalf(3*j.fX - c.fX), SkScalarHalf(3*j.fY - c.fY)); 50 n.set(SkScalarHalf(3*o.fX -q.fX), SkScalarHalf(3*o.fY - q.fY)); 55 m.set(SkScalarHalf(3*p.fX - c.fX), SkScalarHalf(3*p.fY - c.fY)); 56 n.set(SkScalarHalf(3*l.fX -p2.fX),SkScalarHalf(3*l.fY -p2.fY)); [all...] |
SkDrawMatrix.h | 54 fMatrix.preRotate(degrees, center.fX, center.fY); 62 fMatrix.preScale(scaleX, scaleY, center.fX, center.fY); 66 fMatrix.preSkew(skewX, skewY, center.fX, center.fY);
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/external/webkit/WebCore/platform/graphics/skia/ |
FloatPointSkia.cpp | 41 , m_y(p.fY)
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IntPointSkia.cpp | 40 , m_y(p.fY)
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/external/skia/src/effects/ |
SkCornerPathEffect.cpp | 35 step->set(b.fX - a.fX, b.fY - a.fY); 92 dst->quadTo(pts[0].fX, pts[0].fY, pts[0].fX + step.fX, pts[0].fY + step.fY); 95 dst->lineTo(pts[1].fX - step.fX, pts[1].fY - step.fY); 124 if (firstStep.fX || firstStep.fY) 125 dst->quadTo(lastCorner.fX, lastCorner.fY, 127 lastCorner.fY + firstStep.fY) [all...] |
/external/icu4c/layout/ |
MarkToBasePosnSubtables.cpp | 81 float anchorDiffY = baseAnchor.fY - markAnchor.fY; 88 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX, anchorDiffY, -markAdvance.fX, -markAdvance.fY); 102 pixels.fY += px.fY; 109 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX - baseAdvance.fX, anchorDiffY - baseAdvance.fY, -markAdvance.fX, -markAdvance.fY);
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MarkToMarkPosnSubtables.cpp | 79 float anchorDiffY = mark2Anchor.fY - markAnchor.fY; 84 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX, anchorDiffY, -markAdvance.fX, -markAdvance.fY); 91 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX - mark2Advance.fX, anchorDiffY - mark2Advance.fY, -markAdvance.fX, -markAdvance.fY);
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MarkToLigaturePosnSubtables.cpp | 85 float anchorDiffY = ligatureAnchor.fY - markAnchor.fY; 90 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX, anchorDiffY, -markAdvance.fX, -markAdvance.fY); 97 glyphIterator->setCurrGlyphPositionAdjustment(anchorDiffX - ligatureAdvance.fX, anchorDiffY - ligatureAdvance.fY, -markAdvance.fX, -markAdvance.fY);
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/external/skia/experimental/ |
SkSetPoly3To3.cpp | 9 SkScalar y0 = pts0[i].fY - ave0.fY; 11 SkScalar y1 = pts1[i].fY - ave1.fY; 54 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, 56 matrix->setTranslateY(dstAve.fY - dot(srcAve.fX, srcAve.fY,
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SkSetPoly3To3_D.cpp | 24 SkScalar y0 = pts0[i].fY - ave0.fY; 26 SkScalar y1 = pts1[i].fY - ave1.fY; 59 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, 61 matrix->setTranslateY(dstAve.fY - dot(srcAve.fX, srcAve.fY,
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SkSetPoly3To3_A.cpp | 37 SkScalar y0 = pts0[i].fY - ave0.fY; 39 SkScalar y1 = pts1[i].fY - ave1.fY; 84 matrix->setTranslateX(dstAve.fX - dot(srcAve.fX, srcAve.fY, 86 matrix->setTranslateY(dstAve.fY - dot(srcAve.fX, srcAve.fY,
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/external/skia/tests/ |
ClipCubicTest.cpp | 10 crv[0].fX, crv[0].fY, 11 crv[1].fX, crv[1].fY, 12 crv[2].fX, crv[2].fY, 13 crv[3].fX, crv[3].fY); 23 SkScalarAbs(c0[i].fY - c1[i].fY) > SkFloatToScalar(tol) 39 crv[0].fX = SkFloatToScalar(x0); crv[0].fY = SkFloatToScalar(y0); 40 crv[1].fX = SkFloatToScalar(x1); crv[1].fY = SkFloatToScalar(y1); 41 crv[2].fX = SkFloatToScalar(x2); crv[2].fY = SkFloatToScalar(y2); 42 crv[3].fX = SkFloatToScalar(x3); crv[3].fY = SkFloatToScalar(y3) [all...] |
/external/skia/src/utils/ |
SkCamera.cpp | 81 float mag = sk_float_sqrt(fX*fX + fY*fY + fZ*fZ); 86 unit->fY = fY * scale; 93 tmp2.setMul(fY, fY); 104 unit->fY = SkFixedMul(fY, scale); 114 SkUnitScalarMul(a.fY, b.fY) [all...] |
SkCullPoints.cpp | 24 return v.fX * dy - v.fY * dx < 0; 29 tmp1.setMul(dx, v.fY); 54 bool isNeg = cross_product_is_neg(vec, x0 - rAsQuad[0].fX, y0 - rAsQuad[0].fY); 56 if (cross_product_is_neg(vec, x0 - rAsQuad[i].fX, y0 - rAsQuad[i].fY) != isNeg) 106 int y0 = fPrevPt.fY; 159 fPath->moveTo(SkIntToScalar(pts[0].fX), SkIntToScalar(pts[0].fY)); 162 fPath->lineTo(SkIntToScalar(pts[1].fX), SkIntToScalar(pts[1].fY));
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