HomeSort by relevance Sort by last modified time
    Searched refs:fallThrough (Results 1 - 7 of 7) sorted by null

  /packages/apps/Email/src/org/apache/james/mime4j/
BodyDescriptor.java 217 boolean fallThrough = false;
229 fallThrough = true;
232 if (!fallThrough)
238 fallThrough = false;
247 fallThrough = true;
253 if (!fallThrough)
  /dalvik/vm/compiler/
Utility.c 172 if (bb->fallThrough) {
173 LOGD(" Fallthrough : block %d (%04x)\n",
174 bb->fallThrough->id, bb->fallThrough->startOffset);
Frontend.c 545 /* Make the first real dalvik block the fallthrough of the entry block */
546 startBB->fallThrough = curBB;
625 * taken/fallthrough links. Also create chaining cells for code not included
643 /* Link the taken and fallthrough blocks */
659 curBB->fallThrough = searchBB;
662 * Fallthrough block of an invoke instruction needs to be
687 curBB->fallThrough == NULL &&
715 loopBranch->fallThrough = backwardCell;
725 loopBranch->fallThrough = backwardCell;
727 loopBranch->fallThrough = startBB->next
    [all...]
CompilerIR.h 146 struct BasicBlock *fallThrough;
InlineTransformation.c 44 BasicBlock *moveResultBB = invokeBB->fallThrough;
  /dalvik/vm/compiler/codegen/arm/
CodegenDriver.c     [all...]
  /libcore/luni/src/main/java/java/util/concurrent/
ThreadPoolExecutor.java     [all...]

Completed in 262 milliseconds