/frameworks/base/opengl/libagl/ |
light.cpp | 96 c->fog.mode = GL_EXP; 97 c->fog.fog = fog_exp; 98 c->fog.density = 0x10000; 99 c->fog.end = 0x10000; 100 c->fog.invEndMinusStart = 0x10000; 121 return clampF(gglMulx((c->fog.end - ((z<0)?-z:z)), c->fog.invEndMinusStart)); 125 const float e = fixedToFloat(gglMulx(c->fog.density, ((z<0)?-z:z))); 130 const float e = fixedToFloat(gglMulx(c->fog.density, z)) [all...] |
primitives.cpp | 129 // The fog versions... 136 v->fog = c->fog.fog(c, v->eye.z); 147 v->fog = c->fog.fog(c, v->eye.z); 154 v->fog = c->fog.fog(c, v->eye.z) [all...] |
array.cpp | 1037 nv->fog = gglMulAddx(t, s->fog - p->fog, p->fog, 28); [all...] |
texture.cpp | 596 // set up fog if needed... 597 iterators[0] = c->fog.fog(c, Zw); [all...] |
/frameworks/base/include/private/opengles/ |
gl_context.h | 145 GLfixed fog; member in struct:android::gl::vertex_t 252 // fog 261 GLfixed (*fog)(ogles_context_t* c, GLfixed z); member in struct:android::gl::fog_t 633 fog_t fog; member in struct:android::gl::ogles_context_t
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/system/core/libpixelflinger/ |
pixelflinger.cpp | 284 c->state.fog.color[GGLFormat::ALPHA]= 0xFF; // unused 285 c->state.fog.color[GGLFormat::RED] = (r - (r>>8))>>8; 286 c->state.fog.color[GGLFormat::GREEN]= (g - (g>>8))>>8; 287 c->state.fog.color[GGLFormat::BLUE] = (b - (b>>8))>>8;
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scanline.cpp | 752 // fog 755 GGLfixed fc = (c->state.fog.color[i] * 0x10000) / 0xFF; [all...] |
/system/core/libpixelflinger/codeflinger/ |
blending.cpp | 36 if (mInfo[component].fog) { 38 comment("fog"); 48 immed12_pre(GGL_OFFSETOF(state.fog.color[component]))); 53 // clamp fog factor (TODO: see if there is a way to guarantee
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GGLAssembler.h | 332 bool fog : 1; member in struct:android::GGLAssembler::component_info_t
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GGLAssembler.cpp | 175 info.fog = mFog && info.inDest && (i != GGLFormat::ALPHA); 318 // update iterated fog 398 // init fog 401 comment("compute initial fog coordinate"); 522 need_extract |= mInfo[component].fog; 591 // fog... [all...] |
/system/core/include/private/pixelflinger/ |
ggl_context.h | 497 fog_state_t fog; member in struct:android::state_t
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/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_opengl.h | [all...] |
/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/windows/sdl/host/include/SDL/ |
SDL_opengl.h | [all...] |
/prebuilt/windows/sdl/include/SDL/ |
SDL_opengl.h | [all...] |