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Searched
refs:gglFixedToIntRound
(Results
1 - 3
of
3
) sorted by null
/system/core/libpixelflinger/
raster.cpp
72
GGLint xd =
gglFixedToIntRound
(c->state.raster.x);
73
GGLint yd =
gglFixedToIntRound
(c->state.raster.y);
210
gglFixedToIntRound
(x),
211
gglFixedToIntRound
(y),
212
gglFixedToIntRound
(x)+w,
213
gglFixedToIntRound
(y)+h);
/system/core/include/private/pixelflinger/
ggl_fixed.h
36
inline GGLfixed
gglFixedToIntRound
(GGLfixed f) ALWAYS_INLINE ;
48
GGLfixed
gglFixedToIntRound
(GGLfixed f) {
71
return
gglFixedToIntRound
(v)<<FIXED_BITS;
/frameworks/base/opengl/libagl/
texture.cpp
751
gglFixedToIntRound
(x),
752
gglFixedToIntRound
(y),
753
gglFixedToIntRound
(x)+w,
754
gglFixedToIntRound
(y)+h);
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all
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