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  /external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/
SDL_atarigl_c.h 62 void (*glFlush)(void);
SDL_atarigl.c 170 this->gl_data->glFlush = SDL_LoadFunction(handle, "glFlush");
176 /* We need either glFinish (OSMesa) or glFlush (TinyGL) */
178 (this->gl_data->glFlush == NULL)) {
360 } else if (this->gl_data->glFlush) {
361 this->gl_data->glFlush();
383 this->gl_data->glFlush = glFlush;
  /external/quake/quake/src/WinQuake/
glquake.h 356 #define glFlush(...) do { glFlush(__VA_ARGS__); GLCHECK("glFlush");} while(0)
gl_vidlinux.cpp 361 glFlush();
gl_vidlinuxglx.cpp 632 glFlush();
  /external/quake/quake/src/QW/client/
gl_vidandroid.c 203 glFlush();
gl_vidlinux.c 352 glFlush();
gl_vidlinux_svga.c 382 glFlush();
gl_vidlinux_x11.c 576 glFlush();
gl_vidlinuxglx.c 524 glFlush();
  /external/qemu/distrib/sdl-1.2.12/src/video/dc/
SDL_dcvideo.c 346 DEF(glFlush),
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
MatrixTrackingGL.java 228 public void glFlush() {
229 mgl.glFlush();
  /frameworks/base/opengl/tools/glgen/specs/gles11/
GLES10.spec 34 void glFlush ( void )
GLES20.spec 47 void glFlush ( void )
  /frameworks/base/opengl/java/android/opengl/
GLES10.java 560 // C function void glFlush ( void )
562 public static native void glFlush(
    [all...]
GLErrorWrapper.java 285 public void glFlush() {
287 mgl.glFlush();
    [all...]
GLES20.java     [all...]
  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
GL10.java 457 void glFlush(
  /frameworks/base/opengl/libagl/
state.cpp 311 void glFlush()
  /external/webkit/WebCore/platform/graphics/mac/
GraphicsContext3DMac.cpp 227 ::glFlush();
473 ::glFlush();
    [all...]
  /external/qemu/distrib/sdl-1.2.12/src/video/
SDL_video.c     [all...]
  /development/ndk/platforms/android-4/include/GLES/
gl.h 666 GL_API void GL_APIENTRY glFlush (void);
    [all...]
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 518 GL_APICALL void GL_APIENTRY glFlush (void);
  /frameworks/base/opengl/include/GLES/
gl.h 667 GL_API void GL_APIENTRY glFlush (void);
    [all...]
  /frameworks/base/opengl/include/GLES2/
gl2.h 519 GL_APICALL void GL_APIENTRY glFlush (void);

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