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  /development/ndk/platforms/android-5/samples/hello-gl2/jni/
gl_code.cpp 150 static float grey; local
151 grey += 0.01f;
152 if (grey > 1.0f) {
153 grey = 0.0f;
155 glClearColor(grey, grey, grey, 1.0f);
  /frameworks/base/opengl/tests/gl2_jni/jni/
gl_code.cpp 130 static float grey; local
131 grey += 0.01f;
132 if (grey > 1.0f) {
133 grey = 0.0f;
135 glClearColor(grey, grey, grey, 1.0f);
  /frameworks/base/opengl/tests/gldual/jni/
gl_code.cpp 130 static float grey; local
131 grey += 0.01f;
132 if (grey > 1.0f) {
133 grey = 0.0f;
135 glClearColor(grey, grey, grey, 1.0f);
  /frameworks/base/opengl/tests/gl_jni/jni/
gl_code.cpp 170 static float grey; local
171 grey += 0.01f;
172 if (grey > 1.0f) {
173 grey = 0.0f;
175 glClearColor(background, grey, grey, 1.0f);
  /external/webkit/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 355 var grey = createVector(0.4, 0.4, 0.4);
356 grey.reflection = 1.0;
366 //grey.reflection = angle;
367 return grey;
string-unpack-code.js     [all...]
  /external/webkit/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 355 var grey = createVector(0.4, 0.4, 0.4);
356 grey.reflection = 1.0;
366 //grey.reflection = angle;
367 return grey;
string-unpack-code.js     [all...]
  /external/webkit/WebCore/rendering/
RenderThemeChromiumSkia.cpp 643 // Just paint a grey box for now (matches the color of a scrollbar background.
650 const SkColor grey = SkColorSetARGB(0xff, 0xe3, 0xdd, 0xd8); local
651 paint.setColor(grey);
  /external/webkit/WebCore/inspector/front-end/
inspector.css     [all...]

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