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    Searched refs:iftable (Results 1 - 10 of 10) sorted by null

  /dalvik/vm/oo/
TypeCheck.c 179 * in "iftable", so we can just do a linear scan through that.
182 if (clazz->iftable[i].clazz == interface)
Object.c 140 ClassObject* iface = clazz->iftable[i].clazz;
191 ClassObject* iface = clazz->iftable[i].clazz;
646 if (clazz->iftable[i].clazz == meth->clazz)
655 methodIndex = clazz->iftable[i].methodIndexArray[meth->methodIndex];
Array.c 460 * copy of "interfaces" and "iftable" somewhere near the start and
487 newClass->iftable = (InterfaceEntry*) dvmLinearAlloc(newClass->classLoader,
489 memset(newClass->iftable, 0, sizeof(InterfaceEntry) * 2);
490 newClass->iftable[0].clazz = newClass->interfaces[0];
491 newClass->iftable[1].clazz = newClass->interfaces[1];
492 dvmLinearReadOnly(newClass->classLoader, newClass->iftable);
Class.c 4122 const InterfaceEntry* iftable = &clazz->iftable[i]; local
    [all...]
Object.h 216 * Used for iftable in ClassObject.
466 * Interface table (iftable), one entry per interface supported by
480 InterfaceEntry* iftable; member in struct:ClassObject
483 * The interface vtable indices for iftable get stored here. By placing
539 * of the method in "iftable[n]->methodIndexArray".
Resolve.c 321 * rather than an offset into clazz->iftable. The invoke-interface
331 * list in "iftable".
345 resMethod = dvmFindVirtualMethod(resClass->iftable[i].clazz,
  /dalvik/vm/interp/
Interp.c 982 * Run through the "this" object's iftable. Find the entry for
992 if (thisClass->iftable[i].clazz == absMethod->clazz)
1003 thisClass->iftable[i].clazz->virtualMethodCount);
1006 thisClass->iftable[i].methodIndexArray[absMethod->methodIndex];
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  /dalvik/vm/reflect/
Proxy.c 329 ClassObject* iclass = clazz->iftable[j].clazz;
364 ClassObject* iclass = clazz->iftable[j].clazz;
    [all...]
  /dalvik/vm/analysis/
Optimize.c     [all...]
  /dalvik/vm/
Debugger.c     [all...]

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