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    Searched refs:layerBounds (Results 1 - 10 of 10) sorted by null

  /external/webkit/WebCore/platform/graphics/mac/
Canvas3DLayer.mm 121 CGRect layerBounds = CGRectIntegral([self bounds]);
123 size_t width = layerBounds.size.width;
124 size_t height = layerBounds.size.height;
WebLayer.mm 48 CGRect layerBounds = [layer bounds];
51 CGContextTranslateCTM(context, 0, -layerBounds.size.height);
79 CGContextFillRect(context, layerBounds);
95 CGRect aBounds = layerBounds;
  /external/webkit/WebCore/rendering/
RenderLayerCompositor.h 153 static void addToOverlapMap(OverlapMap&, RenderLayer*, IntRect& layerBounds, bool& boundsComputed);
154 static bool overlapsCompositedLayers(OverlapMap&, const IntRect& layerBounds);
RenderTreeAsText.cpp 459 const IntRect& layerBounds, const IntRect& backgroundClipRect, const IntRect& clipRect, const IntRect& outlineClipRect,
464 ts << "layer " << layerBounds;
466 if (!layerBounds.isEmpty()) {
467 if (!backgroundClipRect.contains(layerBounds))
469 if (!clipRect.contains(layerBounds))
471 if (!outlineClipRect.contains(layerBounds))
510 IntRect layerBounds, damageRect, clipRectToApply, outlineRect;
511 l->calculateRects(rootLayer, paintDirtyRect, layerBounds, damageRect, clipRectToApply, outlineRect, true);
517 bool shouldPaint = (behavior & RenderAsTextShowAllLayers) ? true : l->intersectsDamageRect(layerBounds, damageRect, rootLayer);
521 write(ts, *l, layerBounds, damageRect, clipRectToApply, outlineRect, LayerPaintPhaseBackground, indent, behavior)
    [all...]
RenderLayerBacking.cpp 153 IntRect layerBounds = compositor()->calculateCompositedBounds(m_owningLayer, m_owningLayer);
158 if (layerBounds.isEmpty() && hasNonZeroTransformOrigin(renderer())) {
159 layerBounds.setWidth(1);
160 layerBounds.setHeight(1);
165 setCompositedBounds(layerBounds);
321 IntRect layerBounds = IntRect(deltaX, deltaY, borderBox.width(), borderBox.height());
326 FloatPoint3D anchor(relativeCompositingBounds.width() != 0.0f ? ((layerBounds.x() - relativeCompositingBounds.x()) + transformOrigin.x()) / relativeCompositingBounds.width() : 0.5f,
327 relativeCompositingBounds.height() != 0.0f ? ((layerBounds.y() - relativeCompositingBounds.y()) + transformOrigin.y()) / relativeCompositingBounds.height() : 0.5f,
374 FloatRect layerBounds = compositedBounds();
376 reflectionBacking->graphicsLayer()->setReplicatedLayerPosition(FloatPoint() + (layerBounds.location() - reflectionLayerBounds.location()))
    [all...]
RenderLayer.cpp     [all...]
RenderLayerCompositor.cpp 440 void RenderLayerCompositor::addToOverlapMap(OverlapMap& overlapMap, RenderLayer* layer, IntRect& layerBounds, bool& boundsComputed)
446 layerBounds = layer->renderer()->localToAbsoluteQuad(FloatRect(layer->localBoundingBox())).enclosingBoundingBox();
450 overlapMap.add(layer, layerBounds);
453 bool RenderLayerCompositor::overlapsCompositedLayers(OverlapMap& overlapMap, const IntRect& layerBounds)
458 if (layerBounds.intersects(bounds))
    [all...]
RenderLayer.h 375 // This method figures out our layerBounds in coordinates relative to
378 void calculateRects(const RenderLayer* rootLayer, const IntRect& paintDirtyRect, IntRect& layerBounds,
391 bool intersectsDamageRect(const IntRect& layerBounds, const IntRect& damageRect, const RenderLayer* rootLayer) const;
497 bool hitTestContents(const HitTestRequest&, HitTestResult&, const IntRect& layerBounds, const IntPoint& hitTestPoint, HitTestFilter) const;
  /external/webkit/WebCore/platform/graphics/win/
WKCACFLayer.cpp 215 CGRect layerBounds = bounds();
218 CGContextTranslateCTM(context, 0, -layerBounds.size.height);
237 CGContextFillRect(context, layerBounds);
248 CGRect aBounds = layerBounds;
571 CGRect layerBounds = bounds();
576 layerBounds.origin.x, layerBounds.origin.y, layerBounds.size.width, layerBounds.size.height,
  /external/webkit/WebKit/android/nav/
CachedRoot.cpp     [all...]

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