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Searched
refs:layoutDelta
(Results
1 - 8
of
8
) sorted by null
/external/webkit/WebCore/rendering/
LayoutState.cpp
70
clipRect.move(renderer->view()->
layoutDelta
());
RenderView.h
112
//
layoutDelta
is used transiently during layout to store how far an object has moved from its
114
// If we're doing a full repaint m_layoutState will be 0, but in that case
layoutDelta
doesn't matter.
115
IntSize
layoutDelta
() const
131
// We push LayoutState even if layoutState is disabled because it stores
layoutDelta
too.
155
// Note that even when disabled, LayoutState is still used to store
layoutDelta
.
261
// We push state even if disabled, because we still need to store
layoutDelta
RenderReplaced.cpp
346
// FIXME:
layoutDelta
needs to be applied in parts before/after transforms and
348
r.move(v->
layoutDelta
());
RenderView.cpp
141
ASSERT(
layoutDelta
() == IntSize());
RenderTableCell.cpp
226
// FIXME:
layoutDelta
needs to be applied in parts before/after transforms and
228
r.move(v->
layoutDelta
());
[
all
...]
RenderBox.cpp
337
// FIXME:
layoutDelta
needs to be applied in parts before/after transforms and
339
box.move(view()->
layoutDelta
());
[
all
...]
RenderObject.cpp
[
all
...]
RenderBlock.cpp
[
all
...]
Completed in 31 milliseconds